Package Exports
- electron-builder
- electron-builder/out/builder
- electron-builder/out/index
- electron-builder/out/targets/archive
- electron-builder/out/util/readPackageJson
- electron-builder/out/util/util
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (electron-builder) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
electron-builder  
 
A complete solution to package and build a ready for distribution Electron app for MacOS, Windows and Linux with "auto update" support out of the box.
- NPM packages management:- Native application dependencies compilation (only if the two-package.json project structure is used).
- Development dependencies are never included. You don't need to ignore them explicitly.
 
- Code Signing on a CI server or development machine.
- Auto Update ready application packaging.
- Build version management.
- Numerous target formats:
- Publishing artifacts to GitHub Releases.
appdmg are used under the hood.
Note: appdmg (and the platform specific 7zip-bin-* packages) are optionalDependencies, which may require manual install if you have npm configured to not install optional deps by default.
Real project example — onshape-desktop-shell.
Two package.json structure
We recommend to use two package.json files (it is not required, you can build your project with any structure).
- For development ( - ./package.json)- The - package.jsonresides in the root of your project. Here you declare the dependencies for your development environment and build scripts (- devDependencies).
- For your application ( - ./app/package.json)- The - package.jsonresides in the- appdirectory. Declare your application dependencies (- depencencies) here. Only this directory is distributed with the final, packaged application.
Why?
- Native npm modules (those written in C, not JavaScript) need to be compiled and here we have two different compilation targets for them. Those used within the application need to be compiled against the electron runtime and all devDependenciesneed to be compiled against your local node.js environment. Thanks to the twopackage.jsonstructure, this is trivial (see #39).
- No need to specify which files to include in the app (because development files reside outside the appdirectory).
Please see Loading App Dependencies Manually and #379.
Configuration
See options for a full reference but consider following the simple guide outlined below first.
For an app that will be shipped to production, you should sign your application. See Where to buy code signing certificates.
Quick setup guide
- Specify the standard fields in the application - package.json— name,- description,- versionand author (for Linux homepage and license are also required).
- Specify the build configuration in the development - package.jsonas follows:- "build": { "appId": "your.id", "category": "your.app.category.type", "win": { "iconUrl": "(windows-only) https link to icon" } } - See options. This object will be used as a source for the electron-packager options. You can specify any other options here. 
- Create a directory - buildin the root of the project and save a- background.png(MacOS DMG background),- icon.icns(MacOS app icon) and- icon.ico(Windows app icon) into it.- The Linux icon set will be generated automatically based on the MacOS - icnsfile (or you can put them into the- build/iconsdirectory if you want to specify them yourself. The filename must contain the size (e.g.- 32x32.png) of the icon).
- Add the scripts key to the development - package.json:- "scripts": { "pack": "build --dir", "dist": "build" } - Then you can run - npm run dist(to package in a distributable format (e.g. dmg, windows installer, deb package)) or- npm run pack(only generates the package directory without really packaging it. This is useful for testing purposes).- If you use the two-package.json project structure, you'll only have your - devDependenciesin your development- package.jsonand your- dependenciesin your app- package.json. To ensure your dependencies are always updated based on both files, simply add- "postinstall": "install-app-deps"to your development- package.json. This will basically automatically trigger an- npm installwithin your app directory so you don't have to do this work everytime you install/update your dependencies.
- If you have native addons of your own that are part of the application (not as a dependency), add - "nodeGypRebuild": trueto the- buildsection of your development- package.json.
 💡 Don't use npm (neither- .npmrc) for configuring electron headers. Use node-gyp-rebuild bin instead.
- Installing the required system packages. 
Please note that everything is packaged into an asar archive by default.
Auto Update
electron-builder produces all required artifacts:
- .dmg: MacOS installer, required for the initial installation process on Mac OS X.
- -mac.zip: required for Squirrel.Mac.
- .exeand- -ia32.exe: Windows installer, required for the initial installation process on Windows. Please note that your app must handle Squirrel.Windows events. See real world example.
- .full-nupkg: required for Squirrel.Windows.
To benefit from auto updates, you have to implement and configure Electron's autoUpdater module (example).
You also need to deploy your releases to a server.
Consider using Nuts (uses GitHub as a backend to store the assets), Electron Release Server or Squirrel Updates Server.
See the Publishing Artifacts section of the Wiki for more information on how to configure your CI environment for automated deployments.
For Windows consider only distributing 64-bit versions.
CLI Usage
Execute node_modules/.bin/build --help to get the actual CLI usage guide.
Building:
  --mac, -m, -o, --osx, --macos  Build for MacOS, accepts target list (see
                                 https://goo.gl/HAnnq8).                 [array]
  --linux, -l                    Build for Linux, accepts target list (see
                                 https://goo.gl/O80IL2)                  [array]
  --win, -w, --windows           Build for Windows, accepts target list (see
                                 https://goo.gl/dL4i8i)                  [array]
  --x64                          Build for x64                         [boolean]
  --ia32                         Build for ia32                        [boolean]
  --dir                          Build unpacked dir. Useful to test.   [boolean]
  --extraMetadata, --em          Inject properties to application package.json
Publishing:
  --publish, -p  Publish artifacts (to GitHub Releases), see
                 https://goo.gl/WMlr4n
                           [choices: "onTag", "onTagOrDraft", "always", "never"]
  --draft        Create a draft (unpublished) release                  [boolean]
  --prerelease   Identify the release as a prerelease                  [boolean]
Deprecated:
  --platform  The target platform (preferred to use --mac, --win or --linux)
               [choices: "mac", "osx", "win", "linux", "darwin", "win32", "all"]
  --arch      The target arch (preferred to use --x64 or --ia32)
                                                 [choices: "ia32", "x64", "all"]
Other:
  --help     Show help                                                 [boolean]
  --version  Show version number                                       [boolean]
Examples:
  build -mwl                build for MacOS, Windows and Linux
  build --linux deb tar.xz  build deb and tar.xz for Linux
  build --win --ia32        build for Windows ia32
  build --em.foo=bar        set application package.json property `foo` to `bar`Programmatic Usage
See node_modules/electron-builder/out/electron-builder.d.ts. Typings is supported.
"use strict"
const builder = require("electron-builder")
const Platform = builder.Platform
// Promise is returned
builder.build({
  targets: Platform.MAC.createTarget(),
  devMetadata: {
    "//": "build and other properties, see https://goo.gl/5jVxoO"
  }
})
  .then(() => {
    // handle result
  })
  .catch((error) => {
    // handle error
  })Donations
Further Reading
See the Wiki for more documentation.