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C++ bindings for WebGL 2.0 used in Expo GL module

Package Exports

  • expo-gl-cpp

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (expo-gl-cpp) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

expo-gl-cpp

C++ bindings for WebGL 2.0 used in Expo GL module

API documentation

Installation

This package is pre-installed in managed Expo projects. You may skip the rest of the installation guide if this applies to you.

For bare React Native projects, you must ensure that you have installed and configured the @unimodules/core package before continuing.

Add the package to your npm dependencies

Note: this should be used in conjunction with expo-gl.

npm install expo-gl-cpp

Configure for iOS

Add the dependency to your Podfile and then run pod install.

pod 'EXGL-CPP', path: '../node_modules/expo-gl-cpp/cpp'

Configure for Android

  1. Append the following lines to android/settings.gradle:
include ':expo-gl-cpp'
project(':expo-gl-cpp').projectDir = new File(rootProject.projectDir, '../node_modules/expo-gl-cpp/android')
  1. Insert the following lines inside the dependencies block in android/app/build.gradle:
api project(':expo-gl-cpp')

Contributing

Contributions are very welcome! Please refer to guidelines described in the contributing guide.