Package Exports
- gameoflife-rulestring
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Readme
js-gameoflife
Game of Life
- Supports Arbitrary World Rules: http://www.conwaylife.com/wiki/List_of_Life-like_cellular_automata
###@Constructor
World - Represents a World.
@constructor
@return {object} World
###@Typedef
@typedef {state: {bool}} Cell
@typedef {row: {number}, col: {number}} Location
@typedef {survival: {string}, born: {string}} rules
###@Public API Methods:
- World.init({string}, {string}) - Initializes the World with board and rules.
- World.getCell({Location})
- World.setCell({Location}, {Cell})
- World.getRules()
- World.getGeneration()
- World.getAliveCount()
- World.getRows()
- World.getCols()
- World.evolve()
- World.toString()
- World.inBound({Location})
###Example:
$ > var world = new World();
$ > var ruleString = '23/3'; (B3/S23 - Conway's Life)
$ > var board = '......\n' +
'***...\n' +
'......\n' +
'......\n' +
'......\n' +
'......\n';
$ > world.init(board, ruleString);
$ > world.evolve();
$ > console.log(world.toString());
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##License
Free to use and abuse under the MIT license. http://www.opensource.org/licenses/mit-license.php