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gl-vignette-background

1.0.4
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  • License MIT

a soft gradient background in WebGL

Package Exports

  • gl-vignette-background

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (gl-vignette-background) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

gl-vignette-background

experimental

Creates a soft gradient background with noise, suitable for your sweet WebGL demos!

demo

var createBackground = require('gl-vignette-background')

var width = 490,
    height = 400

var gl = require('webgl-context')({
    width: width
    height: height
})

require('domready')(function() {
    gl.clear(gl.COLOR_BUFFER_BIT)
    gl.viewport(0, 0, width, height)

    //create our quad
    var bg = createBackground(gl)

    var radius = width * 1.05

    //optional styling 
    bg.style({
        scale: [ 1/width * radius, 1/height * radius],
        aspect: 1,
        color1: [1, 1, 1],
        color2: [40/255, 56/255, 68/255], //rgb expressed in 0.0 - 1.0
        smoothing: [ -0.5, 1.0 ],
        noiseAlpha: 0.07,
        offset: [ -0.05, -0.15 ]
    })

    //draw the full-screen quad
    bg.draw()

    //place canvas on DOM
    document.body.appendChild(gl.canvas)
})

See demo/index.js for a full-screen example.

Usage

NPM

Inherits functions and members from gl-quad.

functions

var bg = createBackground(gl [, style])

Creates a background quad with some default options (bright and soft white gradient in the center, using the current canvas size for aspect ratio).

You can provide style to override some defaults, e.g:

bg = createBackground(gl {
    color1: [ 1, 0, 0]
})

See styling

bg.style(options)

Style the background with the given overrides in the specified object. Acts the same as the styling options passed to constructor.

bg.draw()

Draws the quad.

bg.dispose()

Disposes the quad and its shader.

styling

The following options are stylable:

  • aspect: a float for aspect ratio; typically set whenever the background size changes
  • smoothing: a vec2 representing the low and high end for the smooth function
  • noiseAlpha: the opacity of the random noise (set to zero to disable)
  • coloredNoise: a bool for whether noise is enabled, 1 for chromatic, 0 for monochrome
  • offset: the position vec2 offset, normalized. [0, 0] is center (default), [-0.5, -0.5] will be top left
  • scale: the vec2 amount to scale the gradient, normalized. default is [1, 1]
  • color1: the first [r, g, b] color in the gradient, default white
  • color2: the second [r, g, b] color in the gradient, default black

running the demo

Install beefy and run:

beefy demo/index.js --open

License

MIT, see LICENSE.md for details.