Package Exports
- glsl-colormap
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (glsl-colormap) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
glsl-colormap
colormaps for glsl shaders
Works best with glslify.
var glsl = require('glslify')
var regl = require('regl')()
var draw = regl({
frag: glsl`
precision mediump float;
#pragma glslify: jet = require('glsl-colormap/jet')
varying vec2 uv;
void main () {
gl_FragColor = jet(uv.x);
}
`,
vert: `
precision mediump float;
attribute vec2 position;
varying vec2 uv;
void main () {
uv = (position+1.0)*0.5;
gl_Position = vec4(position,0,1);
}
`,
attributes: {
position: [-4,4,-4,-4,4,0]
},
count: 3
})
draw()
api
#pragma glslify: jet = require("glsl-colormap/jet")
#pragma glslify: hsv = require("glsl-colormap/hsv")
#pragma glslify: hot = require("glsl-colormap/hot")
#pragma glslify: cool = require("glsl-colormap/cool")
#pragma glslify: spring = require("glsl-colormap/spring")
#pragma glslify: summer = require("glsl-colormap/summer")
#pragma glslify: autumn = require("glsl-colormap/autumn")
#pragma glslify: winter = require("glsl-colormap/winter")
#pragma glslify: bone = require("glsl-colormap/bone")
#pragma glslify: copper = require("glsl-colormap/copper")
#pragma glslify: greys = require("glsl-colormap/greys")
#pragma glslify: yignbu = require("glsl-colormap/yignbu")
#pragma glslify: greens = require("glsl-colormap/greens")
#pragma glslify: yiorrd = require("glsl-colormap/yiorrd")
#pragma glslify: bluered = require("glsl-colormap/bluered")
#pragma glslify: rdbu = require("glsl-colormap/rdbu")
#pragma glslify: picnic = require("glsl-colormap/picnic")
#pragma glslify: rainbow = require("glsl-colormap/rainbow")
#pragma glslify: portland = require("glsl-colormap/portland")
#pragma glslify: blackbody = require("glsl-colormap/blackbody")
#pragma glslify: earth = require("glsl-colormap/earth")
#pragma glslify: electric = require("glsl-colormap/electric")
#pragma glslify: alpha = require("glsl-colormap/alpha")
#pragma glslify: viridis = require("glsl-colormap/viridis")
#pragma glslify: inferno = require("glsl-colormap/inferno")
#pragma glslify: magma = require("glsl-colormap/magma")
#pragma glslify: plasma = require("glsl-colormap/plasma")
#pragma glslify: warm = require("glsl-colormap/warm")
#pragma glslify: rainbow-soft = require("glsl-colormap/rainbow-soft")
#pragma glslify: bathymetry = require("glsl-colormap/bathymetry")
#pragma glslify: cdom = require("glsl-colormap/cdom")
#pragma glslify: chlorophyll = require("glsl-colormap/chlorophyll")
#pragma glslify: density = require("glsl-colormap/density")
#pragma glslify: freesurface-blue = require("glsl-colormap/freesurface-blue")
#pragma glslify: freesurface-red = require("glsl-colormap/freesurface-red")
#pragma glslify: oxygen = require("glsl-colormap/oxygen")
#pragma glslify: par = require("glsl-colormap/par")
#pragma glslify: phase = require("glsl-colormap/phase")
#pragma glslify: salinity = require("glsl-colormap/salinity")
#pragma glslify: temperature = require("glsl-colormap/temperature")
#pragma glslify: turbidity = require("glsl-colormap/turbidity")
#pragma glslify: velocity-blue = require("glsl-colormap/velocity-blue")
#pragma glslify: velocity-green = require("glsl-colormap/velocity-green")
#pragma glslify: cubehelix = require("glsl-colormap/cubehelix")
vec4 color = mapfn(float x)
Each function takes a single parameter x
from 0
to 1
and returns a
vec4(red,green,blue,alpha)
.
install
npm install glsl-colormap
license
BSD