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  • License MIT

Hash any object based on its value

Package Exports

  • hash-it

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (hash-it) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

hash-it

Fast and consistent hashCode for any object type

Table of contents

Usage

// ES2015
import hash from "hash-it";

// CommonJS
const hash = require("hash-it").default;

// script
const hash = window.hashIt;

// hash any standard object
console.log(hash({ foo: "bar" })); // 8999940026732

// or a circular object
console.log(hash(window)); // 6514964902729

Overview

hash-it has a simple goal: provide a fast, consistent, unique hashCode for any object type that is uniquely based on its values. This has a number of uses such as duplication prevention, equality comparisons, blockchain construction, etc.

Any object type?

Yes, any object type. Primitives, ES2015 classes like Symbol, DOM elements (yes, you can even hash the window object if you want). Any object type.

With no exceptions?

Well ... sadly, no, there are a few exceptions.

  • Promise
    • There is no way to obtain the values contained within due to its asynchronous nature
  • Generator (the result of calling a GeneratorFunction)
    • Like Promise, there is no way to obtain the values contained within due to its dynamic iterable nature
  • WeakMap / WeakSet
    • The spec explicitly forbids iteration over them, so the unique values cannot be discovered

In each of these cases, no matter what the values of the object, they will always yield the same hash result, which is unique to each object type. If you have any ideas about how these can be uniquely hashed, I welcome them!

Here is the list of object classes that have been tested and shown to produce unique hashCodes:

  • Arguments
  • Array
  • ArrayBuffer
  • AsyncFunction (based on toString)
  • Boolean
  • DataView (based on its buffer)
  • Date (based on getTime)
  • DocumentFragment (based on outerHTML of all children)
  • Error (based on stack)
    • Includes all sub-types (e.g., TypeError, ReferenceError, etc.)
  • Event (based on all properties other than Event.timeStamp)
    • Includes all sub-types (e.g., MouseEvent, KeyboardEvent, etc.)
  • Float32Array
  • Float64Array
  • Function (based on toString)
  • GeneratorFunction (based on toString)
  • Int8Array
  • Int16Array
  • Int32Array
  • HTMLElement (based on outerHTML)
    • Includes all sub-types (e.g., HTMLAnchorElement, HTMLDivElement, etc.)
  • Map (order-agnostic)
  • Null
  • Number
  • Object (handles circular objects, order-agnostic)
  • Proxy
  • RegExp
  • Set (order-agnostic)
  • String
  • SVGElement (based on outerHTML)
    • Includes all sub-types (e.g., SVGRectElement, SVGPolygonElement, etc.)
  • Symbol (based on toString)
  • Uint8Array
  • Uint8ClampedArray
  • Uint16Array
  • Uint32Array
  • Undefined
  • Window

This is basically all I could think of, but if I have missed an object class let me know and I will add it!

Utility functions

is

is(object: any, otherObject: any): boolean

Compares the two objects to determine equality.

console.log(hash.is(null, 123)); // false
console.log(hash.is(null, null)); // true

NOTE: This can also be used with partial-application to create prepared equality comparators.

const isNull = hash.is(null);

console.log(isNull(123)); // false
console.log(isNull(null)); // true

is.all

is.all(object1: any, object2: any[, object3: any[, ...objectN]]): boolean

Compares the first object to all other objects passed to determine if all are equal based on hashCode

const foo = {
  foo: "bar"
};
const alsoFoo = {
  foo: "bar"
};
const stillFoo = {
  foo: "bar"
};

console.log(hash.is.all(foo, alsoFoo)); // true
console.log(hash.is.all(foo, alsoFoo, stillFoo)); // true

NOTE: This can also be used with partial-application to create prepared equality comparators.

const foo = {
  foo: "bar"
};
const alsoFoo = {
  foo: "bar"
};
const stillFoo = {
  foo: "bar"
};

const isAllFoo = hash.is.all(foo);

console.log(isAllFoo(alsoFoo, stillFoo)); // true

is.any

is.any(object1: any, object2: any[, object3: any[, ...objectN]]): boolean

Compares the first object to all other objects passed to determine if any are equal based on hashCode

const foo = {
  foo: "bar"
};
const alsoFoo = {
  foo: "bar"
};
const nopeBar = {
  bar: "baz"
};

console.log(hash.is.any(foo, alsoFoo)); // true
console.log(hash.is.any(foo, nopeBar)); // false
console.log(hash.is.any(foo, alsoFoo, nopeBar)); // true

NOTE: This can also be used with partial-application to create prepared equality comparators.

const foo = {
  foo: "bar"
};
const alsoFoo = {
  foo: "bar"
};
const nopeBar = {
  bar: "baz"
};

const isAnyFoo = hash.is.any(foo);

console.log(isAnyFoo(alsoFoo, nopeBar)); // true

is.not

is.not(object: any, otherObject: any): boolean

Compares the two objects to determine non-equality.

console.log(hash.is.not(null, 123)); // true
console.log(hash.is.not(null, null)); // false

NOTE: This can also be used with partial-application to create prepared equality comparators.

const isNotNull = hash.is.not(null);

console.log(isNull(123)); // true
console.log(isNull(null)); // flse

Gotchas

While the hashes will be consistent when calculated within the same browser environment, there is no guarantee that the hashCode will be the same across different browsers due to browser-specific implementations of features. A vast majority of the time things line up, but there are some edge cases that can cause differences, so just something to be mindful of.

Browser support

  • Chrome (all versions)
  • Firefox (all versions)
  • Edge (all versions)
  • Opera 15+
  • IE 9+
  • Safari 6+
  • iOS 8+
  • Android 4+

Node support

  • 4+

Development

Standard stuff, clone the repo and npm install dependencies. The npm scripts available:

  • build => run webpack to build development dist file with NODE_ENV=development
  • build:minified => run webpack to build production dist file with NODE_ENV=production
  • dev => run webpack dev server to run example app / playground
  • dist => runs build and build:minified
  • lint => run ESLint against all files in the src folder
  • prepublish => runs prepublish:compile when publishing
  • prepublish:compile => run lint, test:coverage, transpile:es, transpile:lib, dist
  • test => run AVA test functions with NODE_ENV=test
  • test:coverage => run test but with nyc for coverage checker
  • test:watch => run test, but with persistent watcher
  • transpile:lib => run babel against all files in src to create files in lib
  • transpile:es => run babel against all files in src to create files in es, preserving ES2015 modules (for pkg.module)