Package Exports
- jimp
- jimp/resize
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (jimp) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
Jimp
The "JavaScript Image Manipulation Program" :-)
An image processing library written entirely in JavaScript for Node, with zero external or native dependencies.
Example usage:
var Jimp = require("jimp");
// open a file called "lenna.png"
var lenna = new Jimp("lenna.png", function () {
this.resize(220, 220) // resize
.write("lenna-small.png") // save
.quality(60) // set JPEG quality
.write("lenna-small.jpg") // save as JPEG
.greyscale() // set greyscale
.write("lena-small-bw.png") // save again
.crop(80, 100, 80, 50) // crop
.write("lena-small-bw-cropped.png"); // save again
});Methods
The Jimp constructor takes two arugments, the path to a JPEG or PNG image and an optional call back for when the image is parsed:
var image = new Jimp("./path/to/image.jpg", function () {
// ready
});Once the callback has fired the following methods can be called on the image:
image.crop( x, y, w, h ); // crop to the given region
image.invert(); // invert the image colours
image.flip( horz, vert); // flip the image horizontally or vertically
image.gaussian( r ); // Gaussian blur the image by r pixels (VERY slow)
image.blur( r ); // fast blur the image by r pixels
image.greyscale(); // remove colour from the image
image.sepia(); // apply a sepia wash to the image
image.opacity( f ); // apply an opacity of 0-1 to the image
image.resize( w, h ); // resize the image
image.scale( f ); // scale the image by the factor f(Contributions of more methods are welcome!)
The image can be written to disk in JPEG or PNG format using:
image.write( path, cb ); // callback will be fired when write is successfulThe quality of saved JPEGs can be set with:
image.quality( n ); // set the quality of saved JPEG, 0 - 100Advanced
The library enables low-level manipulation of images in memory through the bitmap property of each Jimp object:
image.bitmap.data; // a buffer of the raw bitmap data
image.bitmap.width; // the width of the image
image.bitmap.height // the height of the imageThis can be manipulated directory, but remember: garbage in, garbage out.
A helper method is available to scan a region of the bitmap:
image.scan(x, y, w, h, cb); // scan a given region of the bitmap and call cb on every pixelExample usage:
image.scan(0, 0, image.bitmap.width, image.bitmap.height, function (x, y, idx) {
// x, y is the position of this pixel on the image
// idx is the position start position of this rgba tuple in the bitmap buffer
var red = this.bitmap.data[idx];
var green = this.bitmap.data[idx+1];
var blue = this.bitmap.data[idx+2];
var alpha = this.bitmap.data[idx+3];
// rgba values run from 0 - 255
// e.g. this.bitmap.data[idx] = 0; // removes red from this pixel
});License
Jimp is licensed under the MIT license.