Package Exports
- little-state-machine
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Readme
✨ Features
- Follow flux application architecture
- Tiny with 0 dependency and simple (less than 1kb)
- Persist state by default (
sessionStorage) - Build with React Hooks
📦 Installation
$ npm install little-state-machine🖥 Demo
Check out the Demo.🕹 API
🔗 StateMachineProvider
This is a Provider Component to wrapper around your entire app in order to create context.
🔗 createStore
createStore(store, options?: {
name: string; // rename the store
middleWares?: Function[]; // function to invoke each action
syncStores?: // sync with external store in your session/local storage
| Record<string, string[]>
| { externalStoreName: string; transform: Function } // name of the external store, and state to sync
| undefined;
}})Function to initial the global store, invoked at your app root (where <StateMachineProvider /> lives).
import yourDetail from './state/yourDetail';
function log(store) {
console.log(store);
}
createStore({
yourDetail, // it's an object of your state { firstName: '', lastName: '' }
}, {
middleWares: [log], // an array of middleWares, which gets run each actions
syncStores: { // you can sync with external store and transform the data
externalStoreName: 'externalStoreName',
transform: ({ externalStoreData, currentStoreData }) => {
return { ...externalStoreData, ...currentStoreData };
},
}
// alternative you can just specify the store name and root state name { yourDetails: { firstName: '' } }
// syncStores : {
// externalStoreName: ['yourDetail'],
// }
})🔗 useStateMachine
This hook function will return action/actions and state of the app.
import { updateUserNameAction, removeNameAction } from './actions/yourDetails';
const { action, state } = useStateMachine(updateUserNameAction);
const { actions, state } = useStateMachine({
removeNameAction,
updateUserNameAction
});
// The following examples are for optional argument
const { action, state } = useStateMachine(updateUserNameAction, {
debugName: 'updateUserName' // This will be log in the devTool
});
const { actions, state } = useStateMachine({
removeNameAction,
updateUserNameAction
}, {
removeNameAction: 'removeName',
updateUserNameAction: 'updateUserName',
});
const { action, state } = useStateMachine(updateUserNameAction, {
shouldReRenderApp: false // This will prevent App from re-render and only update the store
});⚒ DevTool
Built-in DevTool component to track your state change and action.
<StateMachineProvider>
{process.env.NODE_ENV !== 'production' && <DevTool />}
</StateMachineProvider>📖 Example
📋 app.js
import React from 'react'
import yourDetail from './yourDetail'
import YourComponent from './yourComponent'
import { StateMachineProvider, createStore, DevTool } from 'little-state-machine'
// create your store
createStore({
yourDetail,
});
export default () => {
return (
<StateMachineProvider>
{process.env.NODE_ENV !== 'production' && <DevTool />}
<YourComponent />
</StateMachineProvider>
)
}📋 yourComponent.js
import React from 'react'
import { updateName } from './action.js'
import { useStateMachine } from 'little-state-machine'
export default function YourComponent() {
const {
action,
state: { yourDetail: { name } },
} = useStateMachine(updateName);
return <div onClick={() => action({ name: 'bill' })}>{name}</div>
}📋 yourDetail.js
export default {
name: 'test',
}📋 action.js
export function updateName(state, payload) {
return {
...state,
yourDetail: {
...state.yourDetail,
...payload,
},
}
}🛠 Window Object
🔗 window.STATE_MACHINE_DEBUG
This will toggle the console output in dev tool.
window.STATE_MACHINE_DEBUG(true) to turn debug on in console
window.STATE_MACHINE_DEBUG(false) to turn off debug on in console
🔗 window.STATE_MACHINE_RESET
This will reset the entire store.
window.STATE_MACHINE_RESET() to reset the localStorage or sessionStorage
🔗 window.STATE_MACHINE_GET_STORE
This will return the entire store.
window.STATE_MACHINE_GET_STORE()
🔗 window.STATE_MACHINE_SAVE_TO
Save into another session/local storage
window.STATE_MACHINE_GET_STORE(name: string)
🔗 window.STATE_MACHINE_LOAD
Load saved state into your app, you can either supply a name of your session/local storage, or supply a string of data.
window.STATE_MACHINE_GET_STORE({ storeName?: string, data?: Object })
storeName: external session/local storage name
data: string of data
Contributors
Thanks goes to these wonderful people:
