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  • License MIT

Malevič.js - minimalistic reactive UI library

Package Exports

  • malevic

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (malevic) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

Malevič.js

Minimalistic reactive UI library. As simple as possible. Extendable. 5KB minified.

Malevič.js logo

Basic example

  • html() function creates DOM element declaration that looks like {tag, attrs, children}.
  • render() function renders nodes inside a DOM element. If differences with existing DOM nodes are found, necessary nodes or attributes are replaced.
import { html, render } from 'malevic';

function Heading(text) {
    return html('h3', null,
        text
    );
}

function Button(props) {
    return html('button',
        {
            onclick: (e) => {
                e.stopPropagation();
                props.onClick();
            }
        },
        props.text
    );
}

function View(props) {
    return html('div', { class: 'view' },
        Heading(`Count: ${props.count}`),
        (domNode) => {
            const rect = domNode.getBoundingClientRect();
            return Heading(`${rect.width}x${rect.height}`);
        },
        Button({
            onClick: props.onIncrement,
            text: 'Increment'
        })
    );
}

let state = null;
function setState(newState) {
    state = Object.assign({}, state, newState);
    render(
        document.getElementById('core'),
        View({
            count: state.count,
            onIncrement: () => {
                setState({ count: state.count + 1 });
            }
        })
    );
}

setState({ count: 0 });

SVG and Animation plug-ins + JSX

There are some built-in plug-ins.

  • SVG plug-in simply creates elements in SVG namespace using SVG tag name or svg: prefix (some SVG tags overlap with HTML tags).
  • Animation plugin makes it possible to schedule animations like attr={animate(to).initial(from).duration(ms).easing('ease-in-out').interpolate((from,to)=>(t)=>string)}.
  • html pragma should be used to make it work with JSX.
import malevic, { html, render } from 'malevic';
import svgPlugin from 'malevic/svg';
import animationPlugin, { animate } from 'malevic/animation';

svgPlugin(malevic);
animationPlugin(malevic);

const DURATION = 1000;

function Circle({ x, y }) {
    return (
        <circle
            cx={animate(x).duration(DURATION)}
            cy={animate(y).duration(DURATION)}
            r={5}
            fill='#567'
        />
    );
}

function Snake({ points }) {
    const [p0, c0, c1, p1] = points;
    const p = ({ x, y }) => `${x},${y}`;
    return <svg width={100} height={100}>
        <path
            d={animate(`M${p(p0)} C${p(c0)} ${p(c1)} ${p(p1)}`)
                .duration(DURATION)}
            fill='none'
            stroke='#234'
            stroke-width={4}
        />
        <Circle x={p0.x} y={p0.y} />
        <Circle x={p1.x} y={p1.y} />
    </svg>
}

const curve1 = [
    { x: 10, y: 10 },
    { x: 30, y: 40 },
    { x: 70, y: 40 },
    { x: 90, y: 10 }
];
const curve2 = [
    { x: 10, y: 90 },
    { x: 30, y: 60 },
    { x: 70, y: 60 },
    { x: 90, y: 90 }
];
let points = curve1;

const target = document.getElementById('svg-animation');

function draw() {
    render(target, <Snake points={points} />);
}

draw();
setInterval(function () {
    points = points === curve1 ? curve2 : curve1;
    draw();
}, DURATION);

It is possible to animate separate style properties:

function Tooltip({ text, color, isVisible, x, y }) {
    return (
        <div
            class={['tooltip', { 'visible': isVisible }]}
            style={{
                'transform': animate(`translate(${x}px, ${y}px)`),
                'background-color': animate(color)
                    .interpolate(interpolateRGB)
            }}
        ></div>
    );
}

Listening to events

If attribute starts with on, the corresponding event listener is added to DOM element (or removed if value is null).

Getting parent DOM node before rendering

It is possible to get parent DOM node for tweaking children attibutes. For doing so a function returning declaration should be used instead of declaration.

function Tooltip({ text, cx, cy }) {
    return (domNode) => {
        const temp = render(domNode, <text font-size={16}>{text}</text>);
        const box = temp.getBBox();
        return [
            <rect fill='#fe2'
                x={cx - box.width / 2}
                y={cy - box.height / 2}
                width={box.width}
                height={box.height}
            />,
            <text font-size={16} text-anchor='middle'
                x={cx}
                y={cy - box.y - box.height / 2}
            >{text}</text>
        ];
    };
}
render(document.getElementById('lifecycle'), (
    <svg width='100' height='50'>
        <Tooltip text='Hello' cx={50} cy={25} />
    </svg>
));

Assigning data to element

data attribute assigns data to DOM element. It can be retrieved in event handlers by calling getData(domElement).

import { html, getData } from 'malevic';
function ListItem(props) {
    return html('li', {
        data: props.data
    });
}
function List(props) {
    return html('ul',
        {
            onclick: (e) => {
                const data = getData(e.target);
                props.onClick(data);
            }
        }
        ...props.items.map(ListItem)
    );
}

Manipulating class list and styles

  • Possible class attribute values: class="view active", class={['view', 'active']}, class={{'view': true, 'active': props.isActive}}.
  • Possible style attribute values: style="background: red; left: 0;", style={{'background': 'red', 'left': 0}}.

Lifecycle management

  • didmount handler will be invoked after DOM node is created and appended to parent.
  • didupdate handler will be invoked after all attributes of existing DOM node were synchronized.
  • willunmount handler will be invoked be invoked before DOM node is removed.
  • native set to true will prevent Malevič.js from touching DOM node's children.
function PrintSize() {
    return (
        <h4
            native
            didmount={(domNode) => {
                const width = document.documentElement.clientWidth;
                const height = document.documentElement.clientHeight;
                domNode.textContent = `${width}x${height}`;
            }}
        ></h4>
    );
}
render(document.body, <PrintSize />);

Server-side rendering

Malevič.js can simply render inside existing HTML without unnecessary DOM tree modifications.

import { html, renderToString } from 'malevic';
function Icon(props) {
    return html('span', {
        class: ['icon', props.cls]
    });
}
const declaration = Icon({cls: 'x-icon'});
const markup = renderToString(declaration);

Plug-ins

There is API for adding custom logic and making things more complex.

  • Plugins.add() method extends plugins list.
  • If plugin returns null or undefined the next plugin (added earlier) will be used.

Extendable plug-ins:

  • render.createElement creates DOM node.
  • render.mountElement inserts created element into DOM.
  • render.setAttribute sets element attribute.
  • render.unmountElement removes element from DOM.
  • static.isVoidTag determines if self-closing tag should be used.
  • static.processText returns text content.
  • static.skipAttr determines whether attribute should be skipped.
  • static.stringifyAttr converts attribute to string.
import { plugins, classes } from 'malevic';

const map = new WeakMap();

plugins.render.setAttribute
    .add(function ({element, attr, value}) {
        if (attr === 'data') {
            map.set(element, data);
            return true;
        }
        return null;
    })
    .add(function ({element, attr, value}) {
        if (attr === 'class' && typeof value === 'object') {
            element.setAttribute('class', classes(value));
            return true;
        }
        return null;
    });