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Transform Unreal Engine memory reports into beautiful, interactive visualizations. Analyze .memreport files with ease instead of struggling through raw text.

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    Readme

    ๐Ÿง  Memreport Insights

    Transform Unreal Engine memory reports into beautiful, interactive visualizations

    npm version License: MIT TypeScript React Vite


    ๐Ÿš€ Quick Start

    ๐ŸŒ Try the Online Demo

    No installation required!

    ๐Ÿ”— Live Demo

    Try it instantly with our sample UE5.6 memreport file. Perfect for exploring the features before installing locally.

    โšก Install Locally with NPX

    Get started in seconds! (Requires Node.js 18+)

    npx memreport-insights

    Upload your .memreport file and instantly see beautiful, interactive analysis instead of scrolling through thousands of lines of raw text.


    ๐Ÿ“ธ Screenshots

    intro

    โœจ Why Memreport Insights?

    ๐Ÿคฏ Before: Raw Text Hell

    • Scrolling through 50,000+ lines of raw text
    • No visual hierarchy or organization
    • Impossible to spot patterns or trends
    • Manual calculation of memory totals
    • No way to quickly find specific allocations

    ๐ŸŽ‰ After: Beautiful Analysis

    • Interactive Tables: Sort, filter, and search through memory data
    • Visual Hierarchy: Clear sections with expandable/collapsible organization
    • Smart Parsing: Automatic detection of UE4/UE5 versions and formats
    • Instant Search: Find any allocation, texture, or object in milliseconds
    • Export Ready: Download formatted HTML reports for sharing
    • Privacy First: All processing happens in your browser - files never leave your machine

    ๐ŸŽฏ Key Features

    ๐Ÿ”’ Privacy-Focused Architecture

    • Zero Server Processing: Files are analyzed entirely in your browser
    • No Data Collection: Your memory reports stay on your machine
    • Offline Capable: Works without internet after initial load

    ๐ŸŽจ Modern Developer Experience

    • Instant Start: npx memreport-insights and you're ready
    • Mobile Responsive: Analyze reports on any device
    • Dark/Light Themes: Built-in theme support for long analysis sessions
    • Export Options: Save analysis as HTML for team sharing

    ๐Ÿ—๏ธ Multi-Version Support

    • UE 4.27: Full support with complete section parsing
    • UE 5.1-5.6: Latest Unreal Engine 5 features supported
    • Auto-Detection: Automatically detects and adapts to your UE version

    โšก Performance Optimized

    • Large File Handling: Efficiently processes multi-MB memory reports
    • Lazy Loading: Only renders visible data for smooth scrolling
    • Smart Caching: Instant re-analysis of previously loaded files

    ๐Ÿ“ฆ Installation & Usage

    # Start immediately - no installation needed
    npx memreport-insights
    
    # Custom port and options
    npx memreport-insights --port 8080 --no-open

    Option 2: Local Development

    # Clone and install
    git clone https://github.com/cignoir/memreport-insights.git
    cd memreport-insights
    npm install
    
    # Start development server
    npm run dev
    
    # Build for production
    npm run build

    Option 3: Global Install

    npm install -g memreport-insights
    memreport-insights

    ๐ŸŽฎ How to Generate .memreport Files

    1. Launch your game or Play in Editor
    2. Open the console (usually ^ or @ key)
    3. Execute the command:
      memreport -full
    4. Find the generated file at:
      YourProject/Saved/Profiling/MemReports/

    File Naming Convention:

    Generated files follow this pattern:

    [ProjectName]-[Platform]-[Timestamp].memreport

    Example: MyGame-WindowsEditor-09.16-17.17.22.memreport

    Alternative Methods:

    # Basic memory report (less detailed)
    memreport

    ๐Ÿ”ง Advanced Usage

    Command Line Options

    npx memreport-insights [options]
    
    Options:
      -p, --port <port>     Server port (default: 8173)
      -h, --host <host>     Server host (default: localhost)
      --no-open            Don't auto-open browser
      --help               Show help message
      --version            Show version

    Environment Variables

    # Custom configuration
    MEMREPORT_PORT=8080
    MEMREPORT_HOST=0.0.0.0
    MEMREPORT_THEME=dark

    ๐Ÿ”„ Supported Unreal Engine Versions

    Version Status Features Notes
    UE 4.27 โœ… Full Support Complete parsing, all sections Stable and tested
    UE 5.0 โŒ Not Supported - Configuration pending
    UE 5.1 โœ… Full Support All UE5.1 features Recommended
    UE 5.2 โœ… Full Support Enhanced memory tracking Recommended
    UE 5.3 โœ… Full Support Nanite/Lumen analysis Latest features
    UE 5.4 ๐ŸŸก Partial Support Core functionality Some features pending
    UE 5.5 โœ… Full Support World Partition support Latest stable
    UE 5.6 โœ… Full Support Chaos Physics analysis Cutting edge

    ๐Ÿ› ๏ธ Tech Stack

    Frontend Build Tools Quality
    React Vite TypeScript
    Tailwind Node.js ESLint

    ๐Ÿ“ Project Structure

    memreport-insights/
    โ”œโ”€โ”€ ๐Ÿ“ฑ src/
    โ”‚   โ”œโ”€โ”€ ๐Ÿงฉ components/         # React Components
    โ”‚   โ”‚   โ”œโ”€โ”€ FileUpload.tsx     # Drag & drop interface
    โ”‚   โ”‚   โ”œโ”€โ”€ ReportDisplay.tsx  # Main report viewer
    โ”‚   โ”‚   โ”œโ”€โ”€ TableDisplay.tsx   # Interactive data tables
    โ”‚   โ”‚   โ””โ”€โ”€ TableOfContents.tsx # Navigation sidebar
    โ”‚   โ”œโ”€โ”€ ๐Ÿ“š lib/                # Core Libraries
    โ”‚   โ”‚   โ”œโ”€โ”€ memreportParser.ts # .memreport file parser
    โ”‚   โ”‚   โ””โ”€โ”€ htmlGenerator.ts   # HTML export generator
    โ”‚   โ”œโ”€โ”€ โš™๏ธ config/             # Configuration System
    โ”‚   โ”‚   โ”œโ”€โ”€ parse_patterns/    # UE version-specific parsers
    โ”‚   โ”‚   โ”œโ”€โ”€ engine_settings/   # BaseEngine.ini configurations
    โ”‚   โ”‚   โ””โ”€โ”€ *.ts              # Config loaders
    โ”‚   โ”œโ”€โ”€ ๐Ÿ”ท types/              # TypeScript Definitions
    โ”‚   โ””โ”€โ”€ ๐ŸŽฏ App.tsx             # Main Application Component
    โ”œโ”€โ”€ ๐Ÿš€ bin/                    # NPX executable
    โ”œโ”€โ”€ ๐Ÿ“ฆ dist/                   # Built application
    โ””โ”€โ”€ ๐Ÿ“‹ package.json            # Project configuration

    ๐Ÿค Contributing

    We welcome contributions from the Unreal Engine community!

    ๐ŸŒŸ How to Contribute

    1. ๐Ÿด Fork the repository
    2. ๐ŸŒฟ Create a feature branch: git checkout -b amazing-feature
    3. ๐Ÿ’ป Commit your changes: git commit -m 'Add amazing feature'
    4. ๐Ÿ“ค Push to the branch: git push origin amazing-feature
    5. ๐Ÿ”„ Submit a Pull Request

    ๐ŸŽฏ Areas We Need Help

    • ๐Ÿ†• New UE Versions: Help us support the latest Unreal releases
    • ๐Ÿ› Bug Reports: Found an issue? Let us know!
    • ๐Ÿ“Š Visualizations: Ideas for better data presentation
    • ๐ŸŽจ UI/UX: Make the interface even more intuitive
    • ๐Ÿ“– Documentation: Help others learn to use the tool
    • ๐Ÿงช Testing: Test with different project types and sizes

    ๐Ÿ“ Development Guidelines

    • Follow TypeScript best practices
    • Write meaningful commit messages
    • Update documentation for new features
    • Ensure mobile responsiveness
    • Test with multiple UE versions when possible
    • Add tests for new parsing logic

    ๐Ÿ“Š Usage Examples

    Memory Hotspot Analysis

    1. Upload your .memreport file
    2. Navigate to "Texture Memory" section
    3. Sort by "Size" to find largest textures
    4. Use search to find specific asset paths
    5. Export filtered results for team review

    Performance Regression Investigation

    1. Compare memory reports before/after changes
    2. Use the search function to find specific objects
    3. Check "RenderTarget Pool" for GPU memory issues
    4. Analyze "StaticMesh" section for geometry bloat

    Team Collaboration

    1. Generate HTML export of your analysis
    2. Share the standalone HTML file with your team
    3. Include findings in code reviews
    4. Archive reports for historical comparison

    ๐ŸŽ–๏ธ Credits

    ๐Ÿ™ Special Thanks

    • Unreal Engine Community: For feedback and feature requests
    • Epic Games: For creating the .memreport format and documentation
    • Contributors: Everyone who has submitted PRs, issues, and suggestions

    ๐Ÿ›ก๏ธ Built With Love Using

    • React - The UI framework
    • TypeScript - Type safety and developer experience
    • Tailwind CSS - Utility-first CSS framework
    • Vite - Lightning fast build tool
    • ESLint - Code quality and consistency

    ๐Ÿ“„ License

    This project is licensed under the MIT License - see the LICENSE file for details.

    TL;DR: You can use, modify, and distribute this tool freely, even for commercial projects. Just keep the original license notice.


    ๐Ÿ†˜ Support & Community

    ๐Ÿ’ฌ Get Help

    ๐ŸŒ Connect With Us


    Made with โค๏ธ for the Unreal Engine community

    Stop struggling with raw memory reports. Start gaining insights.

    โญ Star this repo โ€ข ๐Ÿš€ Try it now โ€ข ๐Ÿ“– Read the docs