three-bvh-csg
A fast, flexible, dynamic CSG implementation on top of three-mesh-bvh
Found 276 results for game-development
A fast, flexible, dynamic CSG implementation on top of three-mesh-bvh
MCP Server for Roblox Studio Integration - Access Studio data, scripts, and objects through AI tools
Serialize JavaScript Map, Date, Set, BigInt, and custom classes with JSON. Faster SuperJSON alternative with declarative TypeScript decorators. Handles circular references, typed arrays, and preserves all types.
Unreal Engine MCP server - 19 tools, 450+ actions for AI-driven editor control
MCP server for Godot game engine integration
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
WebSocket protocol types and schemas for the Mindcraft VS Code Bridge
Enhanced MCP server for Godot Engine with composite mega-tools and comprehensive game development tooling.
Core implementation of the Mindcraft tile-based visual programming language
Find nearby 3D objects in constant time O(1).
A Multimedia JavaScript framework to create real cross-platform and hybrid game engines, games, emulators, multimedia libraries and apps.
MCP (Model Context Protocol) server for Roblox Studio integration - enables AI coding agents to interact with Roblox Studio in real-time
Pixi'VN is a npm package that provides various features for creating visual novels.
Client SDK for the Mindcraft Lang VSCode bridge
TypeScript-to-Mindcraft bytecode compiler for sensors and actuators implemented in TypeScript
App-side client for the Mindcraft bridge
Game dev AI assistant — MCP server with 950+ docs across 29 engines, structured workflows, and guidance for game developers.
Read-only MCP Server for Roblox Studio - Inspect Studio data, scripts, and objects through AI tools (no write operations)
GoPeak — MCP server for Godot Engine with 110+ tools, compact/dynamic profiles, GDScript LSP, DAP debugger, screenshots, input injection, and CC0 asset search.
A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine via native automation bridge. Built with TypeScript and designed for game development automation.
MCP server for Godot Engine integration
Real Link AI CLI — Distributed AI agent coordination for game development
CLI tool for Steamboard API - Steam game data analytics, market research, and tag analysis
Quantum Forge WASM wrapper for Quantum Chess (dimension 2, 64 qubits)
MCP server for Godot Engine — headless scene editing, runtime input simulation, live script execution, and more
Open-source, pre-compiled Trie-based dictionary for web-based word games.
Unity integration utilities for OneJS - esbuild/PostCSS plugins for USS, GPU compute, and more
IPIO CLI — Distributed AI agent coordination for game development
TapTap Open API MCP Server - Documentation and Management APIs for TapTap Minigame and H5 Games (Leaderboard, and more features coming)
Installer and distributable agent bundle for Hology game projects.
Comprehensive MCP server for AI-powered Godot 4.x game development — 240+ tools, LSP/DAP, offline docs, asset search, input simulation, and more
Powerful procedural content generation system for dynamic, context-aware narratives and interactive experiences. Perfect for games, simulations, and creative applications.
A minimal, type-safe state machine for the Axi Engine, designed for managing game logic and component states with a simple API.
rendering engine from the Dark side of the Force - wip
A TypeScript framework for building high-quality async or realtime 3D strategy board games
An expert Unity AI agent framework: skills, best practices, and utility scripts for AI-assisted Unity development with tools like Antigravity, Cursor, and Unity MCP.
Game Development Knowledge System - AI-powered framework for game development with Unreal Engine 5
ZetSharpRoblox CLI — Transpile .zsr files to Roblox Luau. No Python needed.
a 3D game engine designed for vibe coding
Project management and workspace storage for Mindcraft apps
Gear — MCP server for Godot Engine with 110+ tools, compact/dynamic profiles, GDScript LSP, DAP debugger, screenshots, input injection, and CC0 asset search.
TypeScript-first dice notation engine for tabletop RPGs, game development, and probability simulations
Open-source, pre-compiled Trie-based dictionary for web-based word games.
HLSDK emscripten port
MCP Server for Roblox Studio Integration - Access Studio data, scripts, and objects through AI tools
Unreal Engine project management CLI tool
CLI tool and MCP server for CreatelexGenAI - Unreal Engine AI integration
MCP server for asset generation - image, video, audio, and 3D APIs for game development
Vector3D
A tiny library which makes it easy to add touch controls to your PICO-8 web game
Tiny and easy to use ECS (Entity Component System) library for game programming and much more
A canvas library allows for a HTML canvas to run natively on NodeJs, without a WebBrowser
Hooks in react-style for Phaser games
Official TypeScript/JavaScript SDK for Monster Gaming — AI-powered game development platform
Listen to changes to your PICO-8 game's GPIO pins
MCP Server for Roblox Studio Integration - Access Studio data, scripts, and objects through AI tools
Virtual Joystick for Phaser games
🎩 Magical Phaser UI components - Reusable HUD elements for game development. Is magic, like a wizard
GDScript LSP bridge for OpenCode - enables Godot language server support via stdio-to-TCP bridging
A card game development toolkit
A Node.JS multi-layered class creation package with built-in parenting systems that let you get info from classes above as well as better function and property makers for easier to read and understand development and modding support inspired by Roblox's S
A debugging tool that displays a Three.js scene hierarchy with an interactive property inspector using Tweakpane
Unity MCP Server - Simple HTTP-based Unity Editor integration for AI assistants
CLI and MCP server for AI assistants to interact with Godot Engine
MCP server for AI-driven Godot game development — launch editor, run projects, edit scenes and scripts via natural language
MCP server bridging Claude AI to Unreal Engine — 188 tools across 37 domains for Blueprint, AI, materials, sequencer, and more.
Utility library for Cocos2d-html5 that makes it easier to create HTML games.
Windows x64 prebuilt binary distribution for the AI Game Dev CLI. This is a placeholder reservation; real releases ship via GitHub Actions Trusted Publishing from the IvanMurzak/AI-Game-Dev-App repository on a tag-triggered workflow.
Game Development Toolkit for Three.js
A comprehensive Model Context Protocol server for Godot game engine development assistance with AI-powered debugging, code generation, and project analysis
Pajama Game Studio CLI — Distributed AI agent coordination for game development
A pluggable steering library for game AI.
TypeScript API for Warcraft III custom maps.
SCE Tools MCP Server with full Python CLI feature parity - Model Context Protocol server for SCE (Spark Creative Editor) game development
GDScript LSP bridge for AI coding agents - stdio to TCP bridge for Godot's Language Server
Simplified Unity Editor control via MCP - Execute ANY Unity API code with execute_csharp, manage scenes, automate testing, and monitor console. 8 essential tools with unlimited flexibility.
Traviso.js - Isometric Javascript Engine
Roblox Studio MCP server with 92+ tools for AI-powered game development
Claude MCP server for GB Studio project manipulation.
Yantra.gg Serverless Physics SDK for Real-time Multiplayer Game Development
MCP Server for Roblox Studio Integration - Modified fork with enhanced features - Access Studio data, scripts, and objects through AI tools
Enhanced MCP server for Godot Engine with composite mega-tools and comprehensive game development tooling.
CLI for Yantra.gg Serverless Physics SDK, providing tools for game development and deployment on Node
Minimalist WebSocket client and server for real-time applications with RPC, PubSub, Rooms and Game state synchronization.
CLI and MCP server for AI assistants to interact with Godot Engine
A JavaScript behavior tree library for easily creating and managing complex behavior patterns in game development.
A point-based game engine and editor
Create 2.5D realtime graphics and pixelart with WebGL and three.js
JavaScript chess move generator with strictly legal moves. x88 board representation. Integrated check/checkmate/stalemate detection. Tactical analysis. 5.6M NPS performance.
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications. Forked by Hunter Barclay for use in Synthesis.
Build and development tools for Pretty Chitty - a TypeScript framework for creating high-quality async or realtime 3D strategy board games
Callback-driven dialogue graph engine — load LSDE blueprints and dispatch dialog, choice, condition and action blocks to handler callbacks
A WebSocket server for Minecraft Bedrock Edition, offering fully typed event handling, real-time player and game interactions, and seamless integration for JavaScript projects.
An attempt to create open source game engine for browser
Claude Code skill for reviewing Unity C# code based on Unity's official style guide
Font Awesome icons integration for Phaser games
An attempt to create open source game engine for browser
AI-Powered Roblox Game Development CLI
A multithreaded 2D web game engine for high-entity-count browser games
High-performance column-major 3x3 matrix library for 2D graphics, game development, and map visualization—supports transformations, batch processing, and vector conversion.
GRUDGE STUDIO - Complete 3D Game Development SDK with Three.js, Socket.io, Advanced Shaders, Physics, AI Assistance, and Deployment Tools
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications. Forked and maintained by Azalea Colburn for use in Synthesis.
A fast, flexible, dynamic CSG implementation on top of three-mesh-bvh
An Archetype Entity Component System (AECS)
TypeScript game numeric engine for RPG and strategy games - formula parsing, battle simulation, zero dependencies
Transform Unreal Engine memory reports into beautiful, interactive visualizations. Analyze .memreport files with ease instead of struggling through raw text.
A javascript to PICO-8 LUA converter
TypeScript SDK for the OnlyWorlds API - build world-building applications with type safety
An attempt to create open source game engine for browser
An attempt to create open source game engine for browser
UI Framework for HTML5 Games
A lightweight, type-safe Entity-Component-System (ECS) library for TypeScript
High-quality MCP server for RPG Maker MZ integration - manage game data, maps, events, and plugins
Lightweight DI container for Cocos Creator 3.x - inspired by VContainer and Zenject, optimized for Playable Ads
TypeScript-to-Mindcraft bytecode compiler for sensors and actuators implemented in TypeScript
Algorithm primitives and data structures for Reynard applications
Two-dimensional sparse bitmaps
Client-side JavaScript library for creating web 2D games. Focusing at objective game.
Core library for AGI game scripting, compilation, and resource extraction
MCP Server for Steam game market research and analytics with browser-based OAuth authentication. Search games, analyze tag combinations, and control Steamboard canvas.
An attempt to create open source game engine for browser
A game development project structure generator
CLI for simplifying PICO-8 game development in JavaScript
A host server for a game.
The Divine Engine is a Typescript game engine. Built on latest technologies, it allows users to develop and deploy lightweight games in a modern development standard environment. The engine is focused to be modular and lightweight, all while allowing deve
AI-powered game development CLI with local LLM, 45+ tools, autonomous agent mode, and 50+ slash commands
Pass integers between PICO-8 and the outside world
MCP server for Godot game engine integration
Sound Studio for Phaser games
Calculates integer ratios and scaled-image sizes for pixel-perfect image upscaling with optional aspect-ratio correction.
An attempt to create open source game engine for browser
A modern rendering engine for the web.
Multi-agent game development framework for Claude Code — Web, Unity 2D, Unity 3D
A JavaScript library for procedural generation of maps, mazes, and biomes, supporting various algorithms and terrain types.
Claude MCP server for GB Studio project manipulation.
ai121-map.js - Isometric Javascript Engine
A helper library for Game UI Kit
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
A lightweight decision making library for game AI.
A batteries-included 2D canvas framework for games and generative art
AI-powered Roblox game development assistant — chat with Claude/GPT to build games in Roblox Studio
A streamlined library for Phaser3 game development.
Wind theme like Tailwind CSS for Phaser games
The grossly incandescent procedural world generator
Procedural map generation library - dungeons, caves, mazes, terrain and more
Official SDK for integrating EvUp game configuration service
A high-performance Entity Component System (ECS) game engine built with TypeScript and Bun
MCP server for RPG Maker MZ game development automation
React components for BlueprintUE rendering - a wrapper for BlueprintUE that allows rendering Unreal Engine blueprints in React applications
A library for building and simulating interactive contraptions
A comprehensive TypeScript vector math library providing 2D, 3D, and 4D vector operations with a focus on performance and type safety.
A JavaScript library for building and simulating interactive contraptions within a physics-based environment.
A lightweight and flexible Entity Component System (ECS) framework for JavaScript
GoPeak — MCP server for Godot Engine with 110+ tools, compact/dynamic profiles, GDScript LSP, DAP debugger, screenshots, input injection, and CC0 asset search.
A modular 2D/2.5D JavaScript game engine built with HTML5 Canvas and Vite.
Create production-ready Three.js and WebXR projects instantly with physics, VR controllers, and real 3D models included. Get started with WebXR development in minutes using this complete starter kit.
Powerful build tool for HTML5 games, designed to streamline development, optimization, and packaging for multiple platforms, including web browsers, game portals, social media, mobile, and Web3
2D game engine for manage collisions. Made with javascript and CSS Grid Layout.
An attempt to create open source game engine for browser
A reusable audio system for web applications.
A single package that exports all other houseki packages, for convenience.
A versatile and framework-agnostic Snake game engine that supports both single-player and multiplayer modes. Built with TypeScript, it provides a flexible core that can be integrated into any rendering context.
Canvas chessboard library with React bindings and PGN recorder (Chessbook-like feel)
Unreal Engine MCP server — 19 tools, 300+ actions for AI-driven editor control
Texture optimization library for HTML5 games (PixiJS/ThreeJS) with per-texture configuration and in-place optimization using Sharp
Provide keyboard controls for burnout game engine.
A general-purpose 2D grid management engine
MCP server for Unity and Blender AI control
MCP server for Godot game engine integration
Entity Component System (ECS) implementation in TypeScript, extensible, working with any renderer, type safe and composable
Forge textures for the GPU age. Convert PNG/JPG to KTX2 with blazing fast compression. 90% smaller files, hardware-accelerated loading for Phaser, Three.js, and Babylon.js.
A helper library for Dom and Phaser text manipulation
Command-driven state machine for TypeScript
Read-only MCP Server for Roblox Studio - Inspect Studio data, scripts, and objects through AI tools (no write operations)
Agente multi-modo profesional para game jams. Integra conocimiento experto en programación Unity, diseño de juegos, audio, animación, modelado 3D y coordinación de equipos. Transforma equipos Junior en equipos que entregan juegos completos y pulidos en 48
Unifies interface audio, spatial environments, and intelligent sound behavior inside one modular, extensible system — from reactive UI cues to full 3D soundfields, audio flows with precision, elegance, and control.
A reusable ui system for canvas applications.
MCP Server for Roblox Studio Integration - Access Studio data, scripts, and objects through AI tools
A helper library for Phaser audio management
Consistent image generation with Gemini - Create 2D game sprites, characters, and environments with visual consistency using reference sheets methodology
CLI for simplifying PICO-8 game development in JavaScript
TypeScript-first incremental/clicker engine library. Framework-agnostic, deterministic, and production-ready for building idle/clicker games.
A lightweight TypeScript game engine for server-authoritative multiplayer games
A helper library for Phaser image manipulation
Dynamic asset loader for Phaser 3 with priority-based loading
A helper library for Phaser animation manipulation
Isomorphic Three.js + Jolt Physics JSON scene runner for browser and server (Node/Bun).
Blue noise and Poisson disc sampling for even distribution in procedural generation
Live SFX Generator SDK for HTML5 games - Let players generate AI-powered sound effects during gameplay
A streamlined RPG attribute system for Roblox-TS with Fusion integration. Compact version with reactive state management and UI components.
A Functional Reactive Game Engine
Game probability calculator
MCP server for Godot Engine integration
A reusable, type-safe card game engine library for TypeScript. Build card games like Rummy, Teen Patti, Poker with fully typed game states and events.
xelly.js: A TypeScript library for creating games for xelly.games, the social microgames platform!
MCP Server for Roblox Studio Integration - Access Studio data, scripts, and objects through AI tools
Official TypeScript SDK for the We Playtest Games API
Heuristic release checks and smoke tests for Roblox projects via MCP
Directional graph for room-based spatial navigation
MCP server for Godot Engine — headless scene editing, runtime input simulation, live script execution, and more
A JavaScript library for building and simulating interactive contraptions within a physics-based environment.
🔢 JavaScript range validation library - Extend Number and BigInt prototypes with powerful range checking, validation, and manipulation utilities. Perfect for form validation, game development, and scientific computing.
MCP server for RPG Maker MZ tools
Persistent memory and stable personality for game NPCs. One API. Lewis underneath.
Flexible inventory system supporting multiple storage paradigms
A library for loading fonts
The ULTIMATE MCP server for Godot game development - semantic analysis, testing, quality, and sub-agents
A lightweight, zero-dependency Node.js web server for serving Unity WebGL builds locally and across networks
Minimize and optimize and simplify and miniaturize your network packets for optimal speed and efficiency with ProtoMini.
Fractal Brownian Motion (fBm) noise implementation for procedural generation
MCP Server for Roblox Studio Integration - Access Studio data, scripts, and objects through AI tools
Complete 2D Game Engine with Visual Editor in Pure JavaScript - Illuminate Your Game Development
MCP server for Pajama Game Studio — 18 native tools for AI agent game development
MCP server for Wortal game development SDK - provides AI assistants with tools to interact with Wortal APIs
Tools for creating simple browser games
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
A mobile-first, browser-based 2D game engine built with TypeScript. Zero external runtime dependencies, pure Web APIs.
A Storybook-like development environment for Phaser 3 components with interactive testing
MCP server for asset generation - image, video, audio, and 3D APIs for game development
SomniaForge SDK - Zero-config TypeScript toolkit for building real-time games on Somnia Network
MCP Server for Roblox Studio Integration - Access Studio data, scripts, and objects through AI tools
Needs-based AI simulation for TypeScript
A modern MUSHcode compiler, linter, and test runner with programmatic API
Tiny minimal retro fantasy console having only two commands: peek and poke.
SQL-backed Entity Component System for persistent, queryable game entities
MCP Server for Roblox Studio Integration - Access Studio data, scripts, and objects through AI tools
A 2D physics engine for games and simulations
Tiny Modules for Indie Game Development in Typescript
Branching dialogue and interaction tree runner
Standalone animation player for RPG Maker MV animations in Phaser 3
Text adventure command parser for natural language game input
MCP Server for IntelliVNG - Visual Novel Story Analysis Tools
MCP server for Godot Engine integration
TypeScript game engine library for MUDs that handles core logic, including entity creation, room management, and game interactions in a modular and extensible way.
MCP server for Unreal Engine 5 editor integration - works with Claude Code, Claude Desktop, and any MCP-compatible AI client
A lightweight Entity Component System for JavaScript
SDK for building games on the Kruzic platform - handle auth, user data, and more
Intelligent game session management library for React Native games with MMKV persistence, rejoin handling, and state management
MCP Server for VibeLink - Unity Agentic Bridge. Enable AI agents to interact with Unity Editor through the Model Context Protocol.
A minimalist, high-performance ASCII rendering library for game developers with TypeScript support, featuring double-buffering, layers, camera system, and complete input handling
Visual novel development studio for Claude Desktop - create Ren'Py games with AI-generated assets
Converts PNG images of any size to Game Boy color palette and generates GBDK code. Fully functional, non-mutating implementation with ES modules.
MCP server for Unreal Engine 5 editor integration - works with Claude Code, Claude Desktop, and any MCP-compatible AI client
MCP server for Unity Editor integration - enables AI-powered game generation and Unity automation
A comprehensive Model Context Protocol server for Godot game engine development assistance with AI-powered debugging, code generation, and project analysis
An RPG dice-rolling library with a variety of built-in roll mechanics.
An ESLint plugin that validates Tailwind CSS classes and inline CSS styles files against [Coherent Labs Gameface Framework](https://docs.coherent-labs.com/cpp-gameface/) compatibility.
A powerful, flexible TypeScript library for creating visual novels and interactive narratives
Comprehensive MCP server for Unreal Engine Remote Control API - Control actors, assets, levels, and editor through Claude and other AI assistants
TypeScript-based ECS framework for high-performance, modular game architecture.