Package Exports
- minecraft-auth
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Readme
#Minecraft-auth package Minecraft-auth is a package to authenticate and get minecraft access tokens.
Authentication Types:
- Mojang Authentication - standard mojang authentication using username and password
- Microsoft Authentication - new Microsoft oauth authentication to login to new accounts / migrated to microsoft
- Cracked Authentication - non premium offline mode authentication. Requires only username.
###Error handling: All authentication errors are thrown by using AuthenticationError class.
message: string;
error: string;
additionalInfo: string ###Authentication Examples:
- Mojang Authentication:
var minecraftAuth = require("minecraft-auth")
let account = new minecraftAuth.mojangAccount();
async function authenticate(){
try{
await account.Login("username","password");
}
catch(e){
console.error(e)
}
}
authenticate();- Microsoft Authentication:
var minecraftAuth = require("minecraft-auth")
const prompt = require('prompt');
let account = new minecraftAuth.microsoftAccount();
async function authenticate() {
try {
let appID = "app id";
let appSecret = "app secret";
let redirectURL = "http://localhost/auth";
minecraftAuth.MicrosoftAuth.setup(appID, appSecret, redirectURL);
console.log(minecraftAuth.MicrosoftAuth.createUrl())
prompt.start();
let result = await prompt.get(['code']);
console.log('Command-line input received:');
console.log(' code: ' + result.code);
await account.authFlow(result.code)
} catch (e) {
console.error(e)
}
}
authenticate();- Cracked Authentication:
var minecraftAuth = require("minecraft-auth")
let account = new minecraftAuth.crackedAccount("username");###Usage example
await authenticate(); //function from above examples
console.log(account.accessToken);
await account.getProfile();
console.log(account.username); //Username of the account
console.log(account.uuid); //UUID of the account (without dashes)
console.log(account.ownership); //Does account even have minecraft
console.log(account.profile) //User profile - skins, capes, uuid, username
console.log(account.profile.skins[0].url) //URL of the 1st skin.###accountsStorage: accountsStorage is a storage for your accounts.
Adding accounts:
You can add new account with accountsStorage::addAccount(account)
Getting accounts:
You can get accounts with:
getAccount(index)getAccountByName(name)getAccountByUUID(uuid)
Saving/Reading accounts:
deserializeconverts storage to JSON string to save in fileserializeconverts string to accountStorage object