Package Exports
- mineflayer-pathfinder
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Readme
Mineflayer-pathfinder
Pathfinding plugin. This is still a work in progress, feel free to contribute by making suggestions.
Install
npm install mineflayer-pathfinderExample
const mineflayer = require('mineflayer')
const pathfinder = require('mineflayer-pathfinder').pathfinder
const Movements = require('mineflayer-pathfinder').Movements
const { GoalNear } = require('mineflayer-pathfinder').goals
const bot = mineflayer.createBot({ username: 'Player' })
bot.loadPlugin(pathfinder)
bot.once('spawn', () => {
const mcData = require('minecraft-data')(bot.version)
const defaultMove = new Movements(bot, mcData)
bot.on('chat', function(username, message) {
if (username === bot.username) return
const target = bot.players[username].entity
if (message === 'come') {
if (!target) {
bot.chat('I don\'t see you !')
return
}
const p = target.position
bot.pathfinder.setMovements(defaultMove)
bot.pathfinder.setGoal(new GoalNear(p.x, p.y, p.z, 1))
}
})Features
- Optimized and modernized A* pathfinding
- Complexe goals can be specified (inspired by baritone goals )
- Customizable movements generator
- Each movement can have a different cost
- Can break/place blocks as part of its deplacement
- Automatically update path when environment change
- Long distance paths
- Can swim
TODO
- Make computations span multiple ticks
- Ladders and vines
- Parkour jumps
- Limit search range
- Make a modular api to configure the movements
- Dynamic enemies avoidance
- Dynamic harvest/mining paths
- Sprint
- Actual move speed per block
- Consider enchantements in dig time