Package Exports
- nativescript
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (nativescript) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
NativeScript Command-Line Interface
Create, build, and run native apps for iOS and Android using JavaScript or TypeScript
The NativeScript CLI lets you create, build, and deploy NativeScript-based projects on iOS and Android devices.
- What is NativeScript
- Supported Platforms
- System Requirements
- Installation
- Quick Start
- Extending the CLI
- Troubleshooting
- Known Issues
- How to Contribute
- License
What is NativeScript
NativeScript is a cross-platform JavaScript framework that lets you develop native iOS and Android apps from a single code base. The framework provides JavaScript access to the native APIs, user interface, and rendering engines of iOS and Android. By using JavaScript or TypeScript, you can create one project that builds into an iOS or Android app with completely native user experience.
To learn more about NativeScript, you can check the following resources:
- The NativeScript web page
- NativeScript - a Technical Overview
- Development with NativeScript
- Announcing NativeScript - cross-platform framework for building native mobile applications
- The NativeScript Documentation Wiki
- The NativeScript API Reference
- The NativeScript FAQ
- On NativeScript for Android
Supported Platforms
With the NativeScript CLI, you can target the following mobile platforms.
- Android 4.2 or a later stable official release
- iOS 7.0 or later stable official release
System Requirements
You can install and run the NativeScript CLI on Windows, OS X or Linux.
Windows
On Windows systems, you can develop, build, and deploy NativeScript projects that target Android.
Setup Script
To quickly set up your system for the latest NativeScript CLI, paste the following PowerShell script in the Command Prompt and hit Enter:
@powershell -NoProfile -ExecutionPolicy Bypass -Command "iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/NativeScript/nativescript-cli/production/setup/native-script.ps1'))"Alternatively, your can paste the following PowerShell setup script in a Windows PowerShell console and hit Enter:
start-process -FilePath PowerShell.exe -Verb Runas -Wait -ArgumentList "-NoProfile -ExecutionPolicy Bypass -Command iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/NativeScript/nativescript-cli/production/setup/native-script.ps1'))"Both scripts require that you have .NET 4.0 or later installed on your system. You can download .NET 4.6.1 from this link.
Manual Setup
- Windows 7 SP1 or later
- The latest Node.js 0.10.x, 0.12.x, 4.x or 5.x stable official release
- (Optional) Chocolatey
- JDK 8 or a later stable official release
- Android SDK 22 or a later stable official release
- [Android SDK Build-tools 23.0.0][Android SDK Build-tools 23.0.0] or a later stable official release
- Local Maven repository for Support Libraries
- (Optional) Genymotion
If you have installed Chocolatey, you can complete these steps to set up JDK, and Android SDK.
Run a Windows command prompt.
To install JDK, run the following command.
choco install java.jdkIf not present, create the following environment variables.
JAVA_HOME=Path to the jdk* install directoryFor example: JAVA_HOME=C:\Program Files\Java\jdk1.8.0_66
ANDROID_HOME=Path to Android installation directoryFor example: ANDROID_HOME=C:\Android\android-sdk
NOTE: This is the directory that contains
toolsandplatform-toolsdirectories.
To install the Android SDK, run the following command.
choco install android-sdkTo update the Android SDK to 22 or later, run the following command.
android update sdk
Select all packages for the Android 22 SDK and any other SDKs that you want to install, click Install and wait for the installation to complete.
Select Android SDK Build-tools 22.0.0 or later stable version, click Install and wait for the installation to complete.
Select Extras/Local Maven repository for Support Libraries, click Install and wait for the installation to complete.
NOTE: You can install required Android Tools with the following command:
android update sdk --filter tools,platform-tools,android-23,build-tools-23.0.2,sys-img-x86-android-22,extra-android-m2repository,extra-google-m2repository,extra-android-support --all --no-uiOS X
On OS X systems, you can develop, build, and deploy NativeScript projects that target iOS and Android.
Setup Script
To quickly set up your system for the latest NativeScript CLI, paste the following Ruby script in the Terminal and hit Enter:
sudo ruby -e "$(curl -fsSL https://raw.githubusercontent.com/NativeScript/nativescript-cli/production/setup/native-script.rb)"Manual Setup
- OS X Mavericks
- The latest Node.js 0.10.x, 0.12.x, 4.x or 5.x stable official release
- For iOS development
- Latest Xcode
- Xcode command-line tools
- (Optional) CocoaPods 0.38.2
- For Android development
- JDK 8 or a later stable official release
- Android SDK 22 or a later stable official release
- [Android SDK Build-tools 23.0.0][Android SDK Build-tools 23.0.0] or a later stable official release
- Local Maven repository for Support Libraries
- (Optional) Genymotion
If not present, create the following environment variables.
JAVA_HOME=Path to the jdk* install directoryFor example: JAVA_HOME=/usr/bin/java
ANDROID_HOME=Path to Android installation directoryFor example: ANDROID_HOME=/usr/local/Cellar/android-sdk/24/
NOTE: This is the directory that contains
toolsandplatform-toolsdirectories.
You can install the required Android tools with the following command:
echo yes | android update sdk --filter tools,platform-tools,android-23,build-tools-23.0.2,sys-img-x86-android-22,extra-android-m2repository,extra-google-m2repository,extra-android-support --all --no-uiLinux
On Linux systems, you can develop, build, and deploy NativeScript projects that target Android.
Ubuntu 14.04 LTS
The latest Node.js 0.10.x, 0.12.x, 4.x or 5.x stable official release
TIP: You can follow the instructions provided here to install Node.js on your system.
G++ compiler
sudo apt-get install g++
On 64-bit systems only
The runtime libraries for the ia32/i386 architecture.
sudo apt-get install lib32z1 lib32ncurses5 lib32bz2-1.0 libstdc++6:i386
JDK 8 or a later stable official release
Android SDK 22 or a later stable official release
[Android SDK Build-tools 23.0.0][Android SDK Build-tools 23.0.0] or a later stable official release
(Optional) Genymotion
If not present, create the following environment variables.
JAVA_HOME=Path to the jdk* install directoryFor example: JAVA_HOME=/usr/bin/java
ANDROID_HOME=Path to Android installation directoryFor example: ANDROID_HOME=/home/user/android-sdk
NOTE: This is the directory that contains
toolsandplatform-toolsdirectories.
You can install required Android Tools with the following command.
echo yes | android update sdk --filter tools,platform-tools,android-23,build-tools-23.0.2,sys-img-x86-android-22,extra-android-m2repository,extra-google-m2repository,extra-android-support --all --no-uiInstallation
Install the NativeScript CLI
The NativeScript CLI is available for installing as an npm package.
In the command prompt, run the following command.
| OS | Node.js installed from http://nodejs.org/ | Node.js installed via package manager |
|---|---|---|
| Windows | npm install nativescript -g |
npm install nativescript -g |
| OS X | sudo npm install nativescript -g --unsafe-perm |
npm install nativescript -g |
| Linux | sudo npm install nativescript -g --unsafe-perm |
npm install nativescript -g |
To check if your system is configured properly, run the following command.
tns doctorConfigure Proxy Usage
If you are working with the NativeScript CLI behind a web proxy, you might need to configure your proxy settings.
- On your file system, locate the directory where the nativescript npm package is installed.
- In a text editor, open
config→config.json. - Set
USE_PROXYtotrue. - Set
PROXY_PORT. - Set
PROXY_HOSTNAME.
Make sure to preserve the quotation marks and commas as in the initial
config.jsonfile.
Quick Start
- The Commands
- Create Project
- Add Platforms
- Develop Your Project
- Prepare for Build
- Build Your Project
- Deploy Your Project
- Emulate Your Project
- Run Your Project
The Commands
Run tns help to view all available commands in the browser. Run tns help <Command> to view more information about a selected command in the browser.
helpopens a new browser window and lists all available commands.create <App Name> [--path <Directory>] [--appid <App ID>] [--copy-from <Directory>]creates a new project with the specified settings.initinitializes an existing project and prompts for project configuration.platform listlists the current target platforms for your project.platform add <Platform>adds a new target platform to your project.platform remove <Platform>removes the selected platform from the target platforms of the project.platform update <Platform>updates the NativeScript runtime for the specified platform.prepare <Platform>copies cross-platform and selected platform-specific content to the subdirectory for the target platform.build <Platform>builds the project for the selected target platform.emulate <Platform>builds the project for the selected target platform and runs it in the native emulator, if configured.deploy <Platform> [--device <Device ID>]deploys an already built application on connected device.run <Platform> [--device <Device ID>]executesprepare,build, anddeploy.livesync <Platform>synchronizes changes from your project to an already deployed application on device.test initconfigures your project for unit testing with a selected framework.test <Platform>runs your unit tests on a connected device or in the native emulator.devicelists connected devices, including any running Android Virtual Devices or Genymotion virtual devices.device logopens the log stream for the selected device.device runruns a selected application on a connected device.device list-applicationslists the installed applications on all connected devices.usage-reportingconfigures anonymous usage reporting.error-reportingconfigures anonymous error tracking.doctorchecks for configuration issues.autocompletelets you configure your command-line completion settings for zsh and bash profiles.
Create Project
To create a new cross-platform project from the default template, run the following command.
tns create MyAppTo create a new cross-platform project from an existing NativeScript project, run the following command.
tns create MyApp --copy-from <Directory>Where
The NativeScript creates a new project based on the JavaScript built-in template and sets the application identifier to org.nativescript.myapp.
The CLI places the project in a new directory in the current directory. The newly created directory has the following structure.
MyApp/
├── app
│ ├── app.css
│ ├── app.js
│ ├── bootstrap.js
│ ├── main-page.js
│ ├── main-page.xml
│ ├── App_Resources
│ │ └── ...
│ └── tns_modules
│ └── ...
└── platforms
└── ...- The
appdirectory is the development space for your application. You should modify all common and platform-specific code within this directory. When you runprepare <Platform>, the NativeScript CLI copies relevant content to the platform-specific folders for each target platform. - The
platformsdirectory is created empty. When you add a target platform to your project, the NativeScript CLI creates a new subdirectory with the platform name. The subdirectory contains the ready-to-build resources of your app. When you runprepare <Platform>, the NativeScript CLI copies relevant content from theappdirectory to the platform-specific subdirectory for each target platform.
Add Platforms
After you have created your project, you can start adding target platforms to it. To be able to build your project into an application package for a selected target platform, you need to add the platform to your project first. Currently, you can target Android and iOS with your NativeScript projects.
Navigate to the directory that contains your newly created project and run the following commands.
tns platform add android
tns platform add iosplatform add creates the android and the ios subdirectories in the platforms directory. These subdirectories have the platform-specific project structure required for native development with the native SDKs for the platform.
...
platforms/
|-- android/
|-- |-- assets/
|-- |-- gen/
|-- |-- libs/
|-- |-- node_modules/
|-- |-- res/
|-- |-- src/
|-- |-- .project
|-- |-- AndroidManifest.xml
|-- |-- build.xml
|-- |-- local.properties
|-- |-- proguard-project.txt
|-- `-- project.properties
|-- ios/
|-- |-- libTNSBridge.a
|-- |-- node_modules
`-- |-- MyApp/
`-- MyApp.xcodeproj
...For more information about the structure of Android native projects, see Android Projects.
For more information about the structure iOS native projects, see Code Organization in Xcode Projects.
TIP: The NativeScript team provides experimental support for the latest versions of iOS and Android. You can choose which platform runtime to use in your project by running
tns platform add <platform>@<Version>
To list all available versions for android, run $ npm view tns-android versions
To list only experimental versions for android, run $ npm view tns-android dist-tags To list all available versions for ios, run $ npm view tns-ios versions
To list only experimental versions for ios, run $ npm view tns-ios dist-tags
Develop Your Project
Development with NativeScript
For more information about working with NativeScript, see the following resources.
Development in app
The app directory in the root of the project is the development space for your project. Place all your common and platform-specific code in this directory. When you run prepare <Platform>, the NativeScript CLI copies relevant content to the platform-specific folders for each target platform.
In the app directory, you can use platform-specific files to provide customized functionality and design for each target platform. To indicate that a file is platform-specific, make sure that the file name is in the following format: name.ios.extension or name.android.extension. For example: main.ios.js or main.android.js.
You can develop shared functionality or design in common files. To indicate that a file is common, make sure that the file name does not contain a .android. or .ios. string.
Development in platforms
IMPORTANT: Avoid editing files located in the
platformssubdirectory because the NativeScript CLI overrides such files during theprepare <Platform>using the contents of theappdirectory.
Modifying Configuration Files
The NativeScript CLI respects any platform configuration files placed inside app/App_Resources. Those files are respectively app/App_Resources/AndroidManifest.xml for Android and app/App_Resources/Info.plist for iOS.
Additionaly, you can modify app/App_Resources/build.xcconfig and app/App_Resources/app.gradle for adding/removing additional build properties for iOS and Android, respectively.
Prepare for Build
When you run build, the NativeScript CLI uses the resources from the platform-specific subdirectory in the platforms directory. To populate the platform-specific subdirectory with the correct application assets, you need to run prepare.
tns prepare android
tns prepare iosprepare <Platform> takes content from app, analyzes it and copies it to the platform-specific subdirectory in platforms. This operation copies common and relevant platform-specific content that applies to the selected platform. This ensures that your Android or iOS application contain only the correct assets.
Keep in mind that prepare overrides changes made to the platform-specific subdirectory in platforms. For more information, see Development in platforms.
Build Your Project
After you have prepared your project, you can build it for your target mobile platforms.
tns build android
tns build iosThe NativeScript CLI calls the SDK for the selected target platform and uses it to build your app locally.
When you build for Android, the NativeScript CLI saves the application package as an APK in platforms → android → bin.
When you build for iOS, the NativeScript CLI will either build for a device, if there's a device attached, or for the native emulator if there are no devices attached. To trigger a native emulator build when a device is attached, set the --emulator flag.
The native emulator build is saved as an APP in platforms → ios → build → emulator. The device build is saved as an IPA in platforms → ios → build → device.
IMPORTANT: To build your app for an iOS device, you must configure a valid certificate and provisioning profile pair, and have that pair present on your system for code signing your application package. For more information, see iOS Code Signing - A Complete Walkthrough.
Deploy Your Project
You can test your work in progress on connected Android or iOS devices.
To verify that the NativeScript CLI recognizes your connected devices, run the following command.
tns deviceThe NativeScript CLI lists all connected physical devices and running Android Virtual Devices.
After you have listed the available devices, you can deploy your app on all devices from the selected target platform.
tns deploy android
tns deploy iosThe NativeScript CLI calls the SDK for the selected target platform and uses it to build your app locally. After the build is complete, the NativeScript CLI downloads and installs the application package on your connected devices.
On Android devices, the app runs automatically.
On iOS devices, the app does not run automatically. To run the app, tap the app icon.
IMPORTANT: To deploy your app on iOS devices, you need to configure a valid pair of certificate and provisioning profile for code signing your application package. For more information, see iOS Code Signing - A Complete Walkthrough.
Emulate Your Project
If you do not have any physical devices on which to test your app or if you have not configured any certificates and provisioning profiles for iOS, you can run your app in the native emulator of your target platform.
tns emulate android
tns emulate iosThis operation calls the SDK for the selected target platform, builds your app locally, launches the native device emulator for the selected target platform, and runs your project on the virtual device.
For Android, the NativeScript CLI runs your app in the earliest created virtual device or the currently running Android Virtual Device. Before running your app in the Android native emulator, make sure that you have configured at least one virtual device in the Android Virtual Device manager.
For iOS, the NativeScript CLI runs your app in the iOS Simulator.
Run Your Project
You can quickly run your app on connected devices, including all running Android Virtual Devices. The following command is shorthand for prepare, build, and deploy.
tns run android
tns run iosYou can quickly deploy your app in the native emulators. The following command is shorthand for prepare, build, and emulate.
tns run android --emulator
tns run ios --emulatorExtending the CLI
The NativeScript CLI lets you extend its behavior and customize it to fit your needs by using hooks.
When you run one of the extendable commands (for example, tns build), the CLI checks for hooks and executes them. Plugins can also use hooks to control the compilation of the application package.
For more information, see the Extending the CLI document
Troubleshooting
If the NativeScript CLI does not behave as expected, you might be facing a configuration issue. For example, a missing JAVA path. To check if your system is configured properly for the NativeScript CLI, run the following command.
tns doctorThis command prints warnings about current configuration issues and provides basic information about how to resolve them.
If addressing the configuration issues does not resolve your problem, you can report an issue or post in the NativeScript page in Google Groups.
Known Issues
You cannot synchronize changes to apps on Android 4.3 devices and on some Samsung devices using the
livesync androidcommand.
Workaround: Upgrade to a later version of Android to be able to use thelivesynccommand. If you need to develop for Android 4.3 devices, re-build and re-deploy your app to get your latest changes on device.On OS X systems with configured firewall or web proxy, when you run a command, the operation might not release the command line and you might not be able to run other commands until you break the current operation.
If you have enabled feature usage tracking for the NativeScript CLI, but you have not authenticated with the firewall or web proxy on your OS X system, the NativeScript CLI might not release the command line after you run a command. To continue working with the NativeScript CLI, you need to break the current operation by pressingCtrl+C.
Workaround: Authenticate with the firewall or web proxy.- Close the terminal.
- Run Safari.
- Attempt to open a web page.
- Provide your authentication credentials for accessing the Internet.
- Run the terminal and continue working with the NativeScript CLI.
How to Contribute
To learn how to log a bug that you just discovered, click here.
To learn how to suggest a new feature or improvement, click here.
To learn how to contribute to the code base, click here.
License
This software is licensed under the Apache 2.0 license, quoted here.