Package Exports
- panzoom
 - panzoom/dist/panzoom
 
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (panzoom) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
panzoom
Extensible, mobile friendly pan and zoom framework (supports DOM and SVG).
Demo
- Regular DOM object
 - Standalone page - this repository
 - YASIV - my hobby project
 - SVG Tiger - js fiddle
 
Usage
Grab it from npm and use with your favorite bundler:
npm install panzoom --saveOr download from CDN:
https://cdn.rawgit.com/anvaka/panzoom/v4.0.0/dist/panzoom.min.jsIf you download from CDN the library will be available under panzoom global name.
Pan and zoom DOM subtree
// just grab any DOM element
var area = document.querySelector('.zoomable')
// And pass it to panzoom
panzoom(area)SVG panzoom example
<!-- this is your html file with svg -->
<body>
  <svg>
    <!-- this is the draggable root -->
    <g id='scene'> 
      <circle cx='10' cy='10' r='5' fill='pink'></circle>
    </g>
  </svg>
</body>// In the browser panzoom is already on the
// window. If you are in common.js world, then 
// var panzoom = require('panzoom')
// grab the DOM SVG element that you want to be draggable/zoomable:
var scene = document.getElementById('scene')
// and forward it it to panzoom.
panzoom(scene)If your use case requires dynamic behavior (i.e. you want to make a scene not 
draggable anymore, or even completely delete an SVG element) make sure to call
dispose() method:
var instance = panzoom(scene)
// do work
// ...
// then at some point you decide you don't need this anymore:
instance.dispose()This will make sure that all event handlers are cleared and you are not leaking memory
When user starts/ends dragging the scene, the scene will fire panstart/panend
events. By default they will bubble up, so you can catch them any time you want:
document.body.addEventListener('panstart', function(e) {
  console.log('pan start', e);
}, true);
document.body.addEventListener('panend', function(e) {
  console.log('pan end', e);
}, true);See JSFiddle console for a demo.
Ignore mouse wheel
Sometimes zooming interferes with scrolling. If you want to alleviate it you can provide a custom filter, which will allow zooming only when modifier key is down. E.g.
panzoom(document.getElementById('g4'), {
  beforeWheel: function(e) {
    // allow wheel-zoom only if altKey is down. Otherwise - ignore
    var shouldIgnore = !e.altKey;
    return shouldIgnore;
  }
});See JSFiddle for the demo. The tiger will be
zooomable only when Alt key is down.
Zoom Speed
You can adjust how fast it zooms, by passing optional zoomSpeed argument:
panzoom(document.getElementById('g4'), {
  zoomSpeed: 0.065 // 6.5% per mouse wheel event
});Min Max Zoom
You can set min and max zoom, by passing optional minZoom and maxZoom argument:
panzoom(document.getElementById('g4'), {
  maxZoom: 1,
  minZoom: 0.1
});Disable Smooth Scroll
You can disable smooth scroll, by passing optional smoothScroll argument:
panzoom(document.getElementById('g4'), {
  smoothScroll: false
});Adjust Double Click Zoom
You can adjust the double click zoom multiplier, by passing optional zoomDoubleClickSpeed argument.
When double clicking, zoom is multiplied by zoomDoubleClickSpeed, which means that a value of 1 will disable double click zoom completely. 
panzoom(document.getElementById('g4'), {
  zoomDoubleClickSpeed: 1, 
});Set Initial Position And Zoom
You can set the initial position and zoom, by chaining the zoomAbs function with x position, y position and zoom as arguments:
panzoom(document.getElementById('g4'), {
  maxZoom: 1,
  minZoom: 0.1
}).zoomAbs(
  300, // initial x position
  500, // initial y position
  0.1  // initial zoom 
);license
MIT