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  • License ISC

Integrate Cloudflare Calls into your PartyServer app

Package Exports

  • partytracks/client
  • partytracks/react
  • partytracks/server

Readme

partytracks 🎶

A utility library for Cloudflare Calls built with RxJS Observables.

Example

Client code:

import "webrtc-adapter";

import { PartyTracks } from "partytracks/client";
import { of } from "rxjs";

const localVideo = document.querySelector("video.local-video");
const remoteVideo = document.querySelector("video.remote-video");

// Get webcam MediaStreamTrack from user
const webcamTrack = await navigator.mediaDevices
  .getUserMedia({ video: true })
  .then((ms) => ms.getVideoTracks()[0]);

// Attach the webcam MediaStreamTrack to the "local video" for display
const localMediaStream = new MediaStream();
localMediaStream.addTrack(webcamTrack);
localVideo.srcObject = localMediaStream;

// Instantiate PartyTracks
const partyTracks = new PartyTracks();

// When pushing, you supply an Observable of a MediaStreamTrack, and you will
// receive an Observable of the metadata needed for someone else to pull that
// track. This metadata is a small POJO (Plain Old JavaScript Object) that can
// be serialized and sent to another user (usually via websocket).
const pushedTrackMetadata$ = partyTracks.push(of(webcamTrack));
// When pulling, you supply an Observable of the track metadata (from another
// user), and you will receive an Observable of that pulled MediaStreamTrack.
const pulledTrack$ = partyTracks.pull(pushedTrackMetadata$);

// Subscribing to the resulting Observable will trigger all of the WebRTC
// negotiation and the Observable will emit the track when it is ready.
const subscription = pulledTrack$.subscribe((track) => {
  // Attach the pulled MediaStreamTrack to the "remote video" for display
  const remoteMediaStream = new MediaStream();
  remoteMediaStream.addTrack(track);
  remoteVideo.srcObject = remoteMediaStream;
});

setTimeout(() => {
  // After 20 seconds, let's clean up by unsubscribing. This will close
  // the pulled track, and since our local demo is also pushing it will
  // close the pushed track as well since there are no other subscribers.
  subscription.unsubscribe();
}, 20000);

Server code:

In your server, you need to have a path that proxies all requests over to the Cloudflare Calls API and provides your app id and token. In a worker, it will look something like this:

import { Hono } from "hono";
import { proxyToCallsApi } from "partytracks/server";

type Bindings = {
  CALLS_APP_ID: string;
  CALLS_APP_TOKEN: string;
};

const app = new Hono<{ Bindings: Bindings }>();

app.all("/partytracks/*", (c) =>
  proxyToCallsApi({
    appId: c.env.CALLS_APP_ID,
    token: c.env.CALLS_APP_TOKEN,
    request: c.req.raw
  })
);

export default app;

React utils

If you're building using React, there are a few utilities you may find helpful.

By convention, Observables have a $ suffix to indicate that they're an Observable.

import {
  useObservableAsValue,
  useOnEmit,
  useValueAsObservable
} from "partytracks/react";

function SomeComponent({ value }) {
  // creates a stable observable that will
  // emit when a new value is passed in
  const value$ = useValueAsObservable(value);
  // subscribes and gives you the latest value
  // second arg is the default value if nothing
  // has been emitted yet
  const latestValue = useObservableAsValue(value$, "default value");
  // calls the callback whenever a value
  // is emitted
  useOnEmit(value$, (v) => console.log(v));
}

Why Observables?

A promise based API (push a track, get a promise of metadata) seems simpler, but proved to be a leaky abstraction when things go wrong. Sometimes a webcam is unplugged, or your peer connection drops when switching networks. Observables allow all of the logic of replacing/repairing tracks and connections to be contained within the library, allowing your application code to not be concerned with the details of WebRTC.