Package Exports
- pbf
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (pbf) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
pbf
A low-level, fast, ultra-lightweight (3KB gzipped) JavaScript library for decoding and encoding protocol buffers (a compact binary format for structured data serialization).
Designed to be a building block for writing customized decoders and encoders for a stable protobuf schema. If you need an all-purpose protobuf JS library that does most of the work for you, take a look at protocol-buffers.
Example
Reading
var data = new Pbf(buffer).readFields(readData, {});
function readData(tag, data, pbf) {
if (tag === 1) data.name = pbf.readString();
else if (tag === 2) data.version = pbf.readVarint();
else if (tag === 3) data.layer = pbf.readMessage(readLayer, {});
}
function readLayer(tag, layer, pbf) {
if (tag === 1) layer.name = pbf.readString();
else if (tag === 3) layer.size = pbf.readVarint();
}
Writing
var buffer = writeData(data);
function writeData(data) {
var pbf = new Pbf();
pbf.writeStringField(1, data.name);
pbf.writeVarintField(2, data.version);
pbf.writeMessage(3, writeLayer, data.layer);
return pbf.finish();
}
function writeLayer(layer, pbf) {
pbf.writeStringField(1, layer.name);
pbf.writeVarintField(2, layer.size);
}
Install
Node and Browserify:
npm install pbf
Making a browser build:
npm install
npm run build-dev # pbf-dev.js (development build)
npm run build-min # pbf.js (minified production build)
API
Create a Protobuf object, optionally given a Buffer
as input data (or Uint8Array
in browsers):
var pbf = Protobuf(/*Buffer or Uint8Array*/ buf);
Protobuf object properties:
pbf.length; // length of the underlying buffer
pbf.pos; // current offset for reading or writing
Reading
Read a sequence of fields:
pbf.readFields(function (tag) {
if (tag === 1) pbf.readVarint();
else if (tag === 2) pbf.readString();
else ...
});
It optionally accepts an object that will be passed to the reading function for easier construction of decoded data, and also passes the Protobuf object as a third argument:
var result = pbf.readFields(callback, {})
function callback(tag, result, pbf) {
if (tag === 1) result.id = pbf.readVarint();
}
To read an embedded message, use pbf.readMessage(fn[, obj])
(in the same way as read
).
Read values:
var value = pbf.readVarint();
var packed = pbf.readPacked('UInt32');
For lazy or partial decoding, simply save the position instead of reading a value, then later set it back to the saved value and read:
var fooPos = -1;
pbf.readFields(function (tag) {
if (tag === 1) fooPos = pbf.pos;
});
...
pbf.pos = fooPos;
pbf.readMessage(readFoo);
Scalar reading methods:
readVarint()
readSVarint()
readFixed32()
readFixed64()
readSFixed32()
readSFixed64()
readBoolean()
readFloat()
readDouble()
readString()
readBytes()
readString()
readBytes()
skip(value)
Packed reading methods:
readPackedVarint()
readPackedSVarint()
readPackedFixed32()
readPackedFixed64()
readPackedSFixed32()
readPackedSFixed64()
readPackedBoolean()
readPackedFloat()
readPackedDouble()
Writing
Write values:
pbf.writeVarint(123);
pbf.writeString("Hello world");
Write an embedded message:
pbf.writeMessage(1, writeObj, obj);
function writeObj(obj, pbf) {
pbf.writeStringField(obj.name);
pbf.writeVarintField(obj.version);
}
Field writing methods:
writeVarintField(tag, val)
writeSVarintField(tag, val)
writeFixed32Field(tag, val)
writeFixed64Field(tag, val)
writeSFixed32Field(tag, val)
writeSFixed64Field(tag, val)
writeBooleanField(tag, val)
writeFloatField(tag, val)
writeDoubleField(tag, val)
writeStringField(tag, val)
writeBytesField(tag, buffer)
writePacked(tag, type, items)
writeMessage(tag, pbf)
Packed field writing methods:
writePackedVarint(tag, val)
writePackedSVarint(tag, val)
writePackedSFixed32(tag, val)
writePackedSFixed64(tag, val)
writePackedBoolean(tag, val)
writePackedFloat(tag, val)
writePackedDouble(tag, val)
Scalar writing methods:
writeVarint(val)
writeSVarint(val)
writeSFixed32(val)
writeSFixed64(val)
writeBoolean(val)
writeFloat(val)
writeDouble(val)
writeString(val)
writeBytes(buffer[, start, end])
Misc methods:
realloc(minBytes)
- pad the underlying buffer size to accommodate the given number of bytes; note that the size increases exponentially, so it won't necessarily equal the size of data writtenfinish()
- make the current buffer ready for reading and return the data as a buffer slicedestroy()
- dispose the buffer
For an example of a real-world usage of the library, see vector-tile-js.
Changelog
1.2.0 (Jan 5, 2015)
Breaking API changes
- Changed
writeMessage
signature to(tag, fn, obj)
(see example in the docs) for a huge encoding performance improvement. - Replaced
readPacked
andwritePacked
methods that accept type as a string withreadPackedVarint
, etc. for each type (better performance and simpler API).
Improvements
- 5x faster encoding in Node (vector tile benchmark).
- 40x faster encoding and 3x faster decoding in the browser (vector tile benchmark).
1.1.4 (Jan 2, 2015)
- Significantly improved
readPacked
andwritePacked
performance (the tile reading benchmark is now 70% faster).
1.1.3 (Dec 26, 2014)
Brings tons of improvements and fixes over the previous version (0.0.2
).
Basically makes the library complete.
Improvements
- Improved performance of both reading and writing.
- Made the browser build 3 times smaller.
- Added convenience
readFields
andreadMessage
methods for a much easier reading API. - Added reading methods:
readFloat
,readBoolean
,readSFixed32
,readSFixed64
. - Added writing methods:
writeUInt64
,writeSFixed32
,writeSFixed64
. - Improved
readDouble
andreadString
to use native Buffer methods under Node. - Improved
readString
andwriteString
to use HTML5TextEncoder
andTextDecoder
where available. - Made
Pbf
buffer
argument optional. - Added extensive docs and examples in the readme.
- Added an extensive test suite that brings test coverage up to 100%.
Breaking API changes
- Renamed
readBuffer
/writeBuffer
toreadBytes
/writeBytes
. - Renamed
readUInt32
/writeUInt32
toreadFixed32
/writeFixed32
, etc. - Renamed
writeTaggedVarint
towriteVarintField
, etc. - Changed
writePacked
signature from(type, tag, items)
to(tag, type, items)
.
Bugfixes
- Fixed
readVarint
to handle varints bigger than 6 bytes. - Fixed
readSVarint
to handle number bigger than2^30
. - Fixed
writeVarint
failing on some integers. - Fixed
writeVarint
not throwing an error on numbers that are too big. - Fixed
readUInt64
always failing. - Fixed writing to an empty buffer always failing.