JSPM

  • ESM via JSPM
  • ES Module Entrypoint
  • Export Map
  • Keywords
  • License
  • Repository URL
  • TypeScript Types
  • README
  • Created
  • Published
  • Downloads 221
  • Score
    100M100P100Q74806F
  • License MIT

Play'em is a javascript component that manages a music/video track queue and plays a sequence of songs by embedding several players in a HTML DIV including Youtube, Soundcloud and Vimeo.

Package Exports

  • playemjs

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (playemjs) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

Analytics

PlayemJS

PlayemJS is a front-end JavaScript component that manages a audio/video track queue and plays those tracks sequentially.

It can currently play tracks from the following streaming platforms:

  • Youtube
  • Soundcloud
  • Deezer
  • Bandcamp
  • Vimeo
  • Dailymotion
  • Jamendo
  • ... and MP3 files hosted online

Depending on the platform of each track, PlayemJS dynamically embeds the media in a HTML element, or through the Soundmanager2 audio player.

PlayemJS powers the music curation service Openwhyd.org (formerly whyd.com). That's the best demonstration of its capabilities.

Examples

1. Play just a Vimeo video

<div id="playem_video"></div>
<script src="playem.js"></script>
<script src="playem-vimeo.js"></script>
<script>
  const handlers = {};
  const config = {
      playerContainer: document.getElementById("playem_video"),
  };

  new VimeoPlayer(handlers, config)
    .play("98417189");
</script>

▶️ Watch it work live on Codepen

2. Play Vimeo and Youtube videos

Using a playlist, multiple players and Event logging.

<div id="playem_video"></div>
<script src="playem.js"></script>
<script src="playem-vimeo.js"></script>
<script src="playem-youtube.js"></script>
<script>
  YOUTUBE_API_KEY = "XxXxXxXxXxXxXxXxXxXxXxXxXxXxXx"; 

  const config = {
      playerContainer: document.getElementById("playem_video"),
  };

  // init playem and players
  var playem = new Playem();
  playem.addPlayer(VimeoPlayer, config);
  playem.addPlayer(YoutubePlayer, config);

  // play video tracks
  playem.addTrackByUrl("vimeo.com/50872925");
  playem.addTrackByUrl("youtube.com/watch?v=2m5K5jxME18");
  playem.play();
</script>

▶️ Watch it work live on Codepen

3. Play Video and Audio streams

Relies on soundmanager2.

<div id="playem_video"></div>
<script src="playem.js"></script>
<script src="playem-vimeo.js"></script>
<script src="playem-audiofile.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/soundmanager2/2.97a.20150601/script/soundmanager2-jsmin.js"></script>
<script>
  const config = {
      playerContainer: document.getElementById("playem_video"),
  };

  // init playem and players
  var playem = new Playem();
  playem.addPlayer(AudioFilePlayer, config);
  playem.addPlayer(VimeoPlayer, config);

  // init logging for player events
  playem.on("onTrackChange", (data) => console.log("play track " + data.trackId));
  playem.on("onError", (data) => console.error("error:", data));

  // create a playlist
  playem.addTrackByUrl("https://archive.org/download/JeremyJereskyDrumLoop/drumLoop.mp3");
  playem.addTrackByUrl("vimeo.com/50872925");

  // wait for soundmanager to be ready before playing tracks
  soundManager.setup({ onready: () => playem.play() });
  soundManager.beginDelayedInit();
</script>

▶️ Watch it work live on Codepen

Usage with npm & browserify

npm install playemjs

Then use it that way in your front-end code:

<div id="container"></div>
<script src="your-browserify-bundle.js"></script>
<script>
  // your app's API KEYS here
  window.SOUNDCLOUD_CLIENT_ID = "11f9999111b5555c22227777c3333fed"; // your api key
  window.DEEZER_APP_ID = 123456789;
  window.DEEZER_CHANNEL_URL = "http://mysite.com/deezer-channel.html";
  window.JAMENDO_CLIENT_ID = "f9ff9f0f";

  var playerParams = {
    playerId: "genericplayer",
    origin: window.location.host || window.location.hostname,
    playerContainer: document.getElementById("container")
  };

  window.makePlayem(null, playerParams, function onLoaded(playem){
    playem.on("onTrackChange", function(track){
      console.log("streaming track " + track.trackId + " from " + track.playerName);
    });
    playem.addTrackByUrl("https://www.youtube.com/watch?v=fuhHU_BZXSk");
    playem.addTrackByUrl("https://www.dailymotion.com/video/x25ohb");
    playem.play();
  });
</script>

Install using Bower

bower install playemjs
make install
make compile
make tests

... or download the javascript files (playem.js and player files you need) into your public directory of your web project.

React component

(Work in progress) Check out react-music-player.

Tests and further development

You can run tests from that page:

If they don't work from there, you can clone the project, and run them locally.

Any help in documenting/fixing/developing this project is welcome! :-)