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randbytes

0.0.1
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  • License GPL2

Get a buffer of random bytes from /dev/urandom file, time or another source

Package Exports

  • randbytes

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (randbytes) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

RandBytes

Get a buffer of random bytes from /dev/urandom (or another) file.

Instalation

Npm

$ npm install randbytes

Compiling:

RandBytes is written on CoffeeScript, first you need install this with npm install coffee-script

$ git clone https://github.com/exos/node-randbytes.git
$ cd node-randbytes
$ coffee -c -o . src/

Usage

Reading from /dev/urandom (secure and faster):

var RandBytes = new require('randbytes');

var randomSource = RandBytes.urandom.getInstance();

randomSource.getRandomBytes(100, function (buff) {
    console.log(buff.length, " bytes from /dev/urandom :) ");
});

Or:

var RandBytes = require('randbytes');

RandBytes.getRandomBytes(512, console.log);

Get rand bytes from timestamp

If you are not using a Unix like OS, you can generate random bytes from time:

var randomSource = RandBytes.timeRandom.getInstance();

Using your own file

var randomSource = new RandBytes.urandom({
    filePath: '/home/you/walesongs.wav'
});

Create a instance of urandom with /dev/random as source

If you need a high randomize source, you can read from /dev/random, but is very slowly.

var randomSource.getHighRandomSource();

randomSource.getRandomBytes(128, function (buff) {
    console.log(buff.length, " from /dev/random file ");
});