Package Exports
- react-unity-webgl
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (react-unity-webgl) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
When building content for the web, you might need to communicate with other elements on React Application. Or you might want to implement functionality using Web APIs which Unity does not currently expose by default. In both cases, you need to directly interface with the browser’s JavaScript engine. React Unity WebGL provides an easy library for Unity 5.6.x, 2017 and 2018 with different methods to do this.
≪ Documentation · Test Environment · Example Video · Buy me a Coffee ≫
Made with ♥ by Jeffrey Lanters
Installation
Install using npm. Make sure you download the release matching with your Unity version. I try to update this plugin in case of need as fast as possible. Check the releases on GitHub for the corresponding version or view on NPM.
$ npm install react-unity-webgl
Usage
To get started import the Unity and Unity Content class from the React Unity WebGL library. Create a new content object and assign it in your render function. For further intructions please head to the documentation or open an issue.
import React from "react";
import Unity, { UnityContent } from "react-unity-webgl";
export class App extends React.Component {
constructor(props) {
super(props);
this.unityContent = new UnityContent(
"MyGame/Build.json",
"MyGame/UnityLoader.js"
);
}
render() {
return <Unity unityContent={this.unityContent} />;
}
}