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  • License MIT

Package Exports

  • rolld20

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (rolld20) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

Roll d20 🎲

npm i rolld20
yarn add rolld20

A simple tool designed to roll dices, of any side d2 (flip coin), d3, d4, d6, d8, d12, d20, d30, d60, d100, d1000, and jan-ken-po.

Usage

Pick a Dice

2 sides dice (d2) / flip a coin

import { d2, flipCoin } from 'rolld20'

// Rolling d2 🎲👋
d2(); // return a random number between 1-2;
d2(10); // return an array of 10 elements with random numbers between 1-2;

flipCoin(); // return a string: 'heads' or 'tails" at random;

3 sides dice (d3)

import { d3 } from 'rolld20'
 // Rolling d3 🎲👋
d3(); // return a random number between 1-3;
d3(10); // return an array of 10 elements with random numbers between 1-3;

4 sides dice (d4)

import { d4 } from 'rolld20'

 // Rolling d4 🎲👋
d4(); // return a random number between 1-4;
d4(10); // return an array of 10 elements with random numbers between 1-4;

6 sides dice (d6)

import { d6 } from 'rolld20'

// Rolling d6 🎲👋
d6(); // return a random number between 1-6;
d6(10); // return an array of 10 elements with random numbers between 1-6;

8 sides dice (d8)

import { d8 } from 'rolld20'

// Rolling d8 🎲👋
d8(); // return a random number between 1-8;
d8(10); // return an array of 10 elements with random numbers between 1-8;

10 sides dice (d10)

import { d10 } from 'rolld20'

// Rolling d10 🎲👋
d10(); // return a random number between 1-10;
d10(10); // return an array of 10 elements with random numbers between 1-10;

12 sides dice (d12)

import { d12 } from 'rolld20'

// Rolling d12 🎲👋
d12(); // return a random number between 1-12;
d12(10); // return an array of 10 elements with random numbers between 1-12;

20 sides dice (d20)

import { d20 } from 'rolld20'

// Rolling d20 🎲👋
d20(); // return a random number between 1-20;
d20(10); // return an array of 10 elements with random numbers between 1-20;

30 sides dice (d30)

import { d30 } from 'rolld20'

// Rolling d30 🎲👋
d30(); // return a random number between 1-30;
d30(10); // return an array of 10 elements with random numbers between 1-30;

60 sides dice (d60)

import { d60 } from 'rolld20'

// Rolling d60 🎲👋
d60(); // return a random number between 1-60;
d60(10); // return an array of 10 elements with random numbers between 1-60;

100 sides dice (d100)

import { d100 } from 'rolld20'

// Rolling d100 🎲👋
d100(); // return a random number between 1-100;
d100(10); // return an array of 10 elements with random numbers between 1-100;

1000 sides dice (d1000)

import { d1000 } from 'rolld20'

// Rolling d1000 🎲👋
d1000(); // return a random number between 1-1000;
d1000(10); // return an array of 10 elements with random numbers between 1-1000;

Rolling Jan-ken-po

import { janKenPo } from 'rolld20'

// Rolling jan-ken-po ✊✋✌️
janKenPo(); // return a string: 'rock', 'paper', or 'scissors' at random;

// Rolling jan-ken-po with bomb allowed ✊✋✌️👍
janKenPo(true); // return a string: 'rock', 'paper', 'scissors', or 'bomb' at random;

Comparing Jan-ken-po

import { compareJanKenPo } from 'rolld20'

// Compare two jan-ken-po ✊✋✌️👍 x ✊✋✌️👍
compareJanKenPo({player1: 'paper', player2: 'bomb'}); // return 1 (bomb beats paper)
compareJanKenPo({player1: 'scissor', player2: 'paper'}); // return -1 (scissors beats papaer)
compareJanKenPo({player1: 'rock', player2: 'rock'}); // return 0 (it's a tie)

Source code

See the source code here.