Package Exports
- three-spritetext
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (three-spritetext) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
three-spritetext
A sprite based text component for ThreeJS. The text is drawn to canvas, converted into a Texture and then used as a material on a Sprite. Because a sprite is being used, the text will always face the camera, and has its orientation fixed relative to the camera.
Quick start
import SpriteText from 'three-spritetext';or
var SpriteText = require('three-spritetext');or even
<script src="//unpkg.com/three-spritetext"></script>then
var myText = new SpriteText('My text');
var myScene = new THREE.Scene();
myScene.add(myText);API reference
Constructor
SpriteText ([text, textHeight, color])
Properties
| Property | Description | Default |
|---|---|---|
| text | The text to be displayed on the sprite. Supports center aligned multi-lines, using the \n character to define line breaks. |
|
| textHeight | The height of the text. | 10 |
| color | The color of the text. | white |
| fontFace | The font type of the text. | Arial |
| fontSize | The resolution of the text, in terms of vertical number of pixels. Lower values may cause text to look blurry. Higher values will yield sharper text, at the cost of performance. | 90 |
| fontWeight | The weight (or boldness) of the font. The weights available depend on the font-family you are using. | normal |
Giving Back
If this project has helped you and you'd like to contribute back, you can always buy me a ☕!