Package Exports
- tournament
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Readme
Tournament

Tournament is a pure library for managing the state and generating statistics for a collection of matches in a tournament. Tournaments are created up front and are mutated simply by scoring individual matches. State can be serialized/deserialized via a simple interface.
Usage
Create a new tournament instance from one of the exposed classes, then interact with helper functions to score and calculate results.
var Duel = require('tournament').Duel;
var d = new Duel(4, Duel.WB); // 4 players - single elimination
d.matches; // in playable order
[ { id: { s: 1, r: 1, m: 1 }, // semi 1
p: [ 1, 4 ] },
{ id: { s: 1, r: 1, m: 2 }, // semi 2
p: [ 3, 2 ] },
{ id: { s: 1, r: 2, m: 1 }, // grand final
p: [ 0, 0 ] },
{ id: { s: 2, r: 1, m: 1 }, // bronze final
p: [ 0, 0 ] } ]
// let's pretend we scored these individually in a more realistic manner
d.matches.forEach(function (m) {
d.score(m.id, [1, 0]);
});
// now winners are propagated and map scores are recorded
d.matches;
[ { id: { s: 1, r: 1, m: 1 },
p: [ 1, 4 ],
m: [ 1, 0 ] },
{ id: { s: 1, r: 1, m: 2 },
p: [ 3, 2 ],
m: [ 1, 0 ] },
{ id: { s: 1, r: 2, m: 1 }, // 1 and 3 won their matches and play the final
p: [ 1, 3 ],
m: [ 1, 0 ] },
{ id: { s: 2, r: 1, m: 1 }, // 4 and 2 lost and play the bronze final
p: [ 4, 2 ],
m: [ 1, 0 ] } ]
// can view results at every stage of the tournament, here are the final ones
d.results();
[ { seed: 1, maps: 2, wins: 2, pos: 1 },
{ seed: 3, maps: 1, wins: 1, pos: 2 },
{ seed: 2, maps: 1, wins: 1, pos: 3 },
{ seed: 4, maps: 0, wins: 0, pos: 4 } ]
API
- Base Class plus commonalities
- Duel Elimination
- FFA Elimination
- KnockOut
- GroupStage
- TieBreaker for GroupStage
Installation
For node server usage:
$ npm install tournament --saveFor the browser, bundle it up with browserify, say:
$ browserify -r tournament > bundle.jsRunning tests
Install development dependencies
$ npm installRun the tests
$ npm testLicense
MIT-Licensed. See LICENSE file for details.