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  • License MIT

Composable Game Input.

Package Exports

  • @hmans/controlfreak
  • @hmans/controlfreak/dist/index.js

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (@hmans/controlfreak) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

Version Downloads Bundle Size

CONTROL FREAK

tl;dr

import { Device, GamepadDevice, KeyboardDevice, VectorControl } from "controlfreak"

export const devices = [new KeyboardDevice().start(), new GamepadDevice().start()]

let activeDevice: Device

for (const device of devices) {
  device.onActivity.on(() => (activeDevice = device))
}

export const stick = new VectorControl()
  .addStep(({ value }) => {
    if (activeDevice instanceof KeyboardDevice) {
      const { isPressed } = activeDevice
      value.x = isPressed("d") - isPressed("a")
      value.y = isPressed("w") - isPressed("s")
    }
  })
  .addStep(({ value }) => {
    if (activeDevice instanceof GamepadDevice) {
      const { device } = activeDevice

      if (device) {
        value.x = device.axes[0]
        value.y = -device.axes[1]
      }
    }
  })
  .addStep(({ value }) => {
    const length = Math.sqrt(value.x ** 2 + value.y ** 2) || 1
    value.x /= length
    value.y /= length
  })