JSPM

  • ESM via JSPM
  • ES Module Entrypoint
  • Export Map
  • Keywords
  • License
  • Repository URL
  • TypeScript Types
  • README
  • Created
  • Published
  • Downloads 224932
  • Score
    100M100P100Q166735F
  • License MIT

Translation between JavaScript values and Buffers

Package Exports

  • buffer-layout

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (buffer-layout) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

buffer-layout

NPM version Build Status Coverage Status

buffer-layout is a utility module implemented in pure JavaScript that supports translations between JavaScript values and Buffers. It is made available through github and released under the MIT license.

Layout support is provided for these types of data:

  • Signed and unsigned integral values from 1 to 6 bytes in length, in little-endian or big-endian format;
  • Signed and unsigned 64-bit integral values decoded as integral Numbers;
  • Float and double values (also little-endian or big-endian);
  • Sequences of instances of an arbitrary layout, with constant or data-dependent length;
  • Structures with named fields containing arbitrary layouts;
  • Unions of variant layouts where the type of data is recorded in a prefix value, another layout element, or provided externally;
  • Bit fields within 8, 16, 24, or 32-bit unsigned integers, numbering from the least or most significant bit;
  • NUL-terminated C strings;
  • Blobs of fixed or variable-length raw data.

Installation

Development and testing is done using Node.js, supporting versions 0.12 and later. Install with npm install buffer-layout.

Examples

All examples are from the test/examples.js unit test and assume the following context:

var assert = require('assert');
var util = require('util');
var lo = require('buffer-layout');

The examples give only a taste of what can be done. Structures, unions, and sequences can nest; union discriminators can be within the union or external to it; sequence and blob lengths may be fixed or read from the buffer.

For full details see the documentation.

Four-element array of 16-bit signed little-endian integers

The C definition:

int16_t arr[4] = { 1, -1, 3, -3 };

The buffer-layout way:

var ds = lo.seq(lo.s16(), 4);
var b = new Buffer(8);
assert.equal(ds.encode([1, -1, 3, -3], b), 4 * 2);
assert.equal(Buffer('0100ffff0300fdff', 'hex').compare(b), 0);
assert.deepEqual(ds.decode(b), [1, -1, 3, -3]);

See Int and Sequence.

A native C struct on a 32-bit little-endian machine

The C definition:

struct ds {
  uint8_t v;
  uint32_t u32;
} st;

The buffer-layout way:

var ds = lo.struct([lo.u8('v'),
                    lo.seq(lo.u8(), 3), // alignment padding
                    lo.u32('u32')]);
var b = new Buffer(8);
b.fill(0xbd);
assert.equal(ds.encode({v: 1, u32: 0x12345678}, b), 1 + 3 + 4);
assert.equal(Buffer('01bdbdbd78563412', 'hex').compare(b), 0);
assert.deepEqual(ds.decode(b), {v: 1, u32: 0x12345678});

Note that the C language requires padding which must be explicitly added in the buffer-layout structure definition. Since the padding is not accessible, the corresponding layout has no property.

See Structure.

A packed C struct on a 32-bit little-endian machine

The C definition:

struct ds {
  uint8_t v;
  uint32_t u32;
} __attribute__((__packed__)) st;

The buffer-layout way:

var ds = lo.struct([lo.u8('v'),
                    lo.u32('u32')]);
var b = new Buffer(5);
b.fill(0xbd);
assert.equal(ds.encode({v: 1, u32: 0x12345678}, b), 1 + 4);
assert.equal(Buffer('0178563412', 'hex').compare(b), 0);
assert.deepEqual(ds.decode(b), {v: 1, u32: 0x12345678});

A tagged union of 4-byte values

Assume a 5-byte packed structure where the interpretation of the last four bytes depends on the first byte. The C definition:

struct {
  uint8_t t;
  union ds {
    uint8_t u8[4];  // default interpretation
    int16_t s16[2]; // when t is 'h'
    uint32_t u32;   // when t is 'w'
    float f32;      // when t is 'f'
  } u;
} __attribute__((__packed__)) un;

The buffer-layout way:

var t = lo.u8('t');
var un = lo.union(t, lo.seq(lo.u8(), 4, 'u8'));
var u32 = un.addVariant('w'.charCodeAt(0), lo.u32(), 'u32');
var s16 = un.addVariant('h'.charCodeAt(0), lo.seq(lo.s16(), 2), 's16');
var f32 = un.addVariant('f'.charCodeAt(0), lo.f32(), 'f32');
var b = new Buffer(un.span);
assert.deepEqual(un.decode(Buffer('7778563412', 'hex')),
                 {u32: 0x12345678});
assert.deepEqual(un.decode(Buffer('660000bd41', 'hex')),
                 {f32: 23.625});
assert.deepEqual(un.decode(Buffer('a5a5a5a5a5', 'hex')),
                 {t: 0xa5, u8: [0xa5, 0xa5, 0xa5, 0xa5]});
assert.equal(s16.encode({s16: [123, -123]}, b), 1 + 2 * 2);
assert.equal(Buffer('687b0085ff', 'hex').compare(b), 0);

See Union.

Decoding into class instances

Using the same 5-byte packet structure but with JavaScript classes representing the union and the variants:

function Union() { }
lo.bindConstructorLayout(Union,
                         lo.union(lo.u8('t'), lo.seq(lo.u8(), 4, 'u8')));

function Vu32(v) { this.u32 = v; }
util.inherits(Vu32, Union);
lo.bindConstructorLayout(Vu32,
                         Union.layout_.addVariant('w'.charCodeAt(0), lo.u32(), 'u32'));

function Vs16(v) { this.s16 = v; }
util.inherits(Vs16, Union);
lo.bindConstructorLayout(Vs16,
                         Union.layout_.addVariant('h'.charCodeAt(0), lo.seq(lo.s16(), 2), 's16'));

function Vf32(v) { this.f32 = v; }
util.inherits(Vf32, Union);
lo.bindConstructorLayout(Vf32,
                         Union.layout_.addVariant('f'.charCodeAt(0), lo.f32(), 'f32'));

var v = Union.decode(Buffer('7778563412', 'hex'));
assert(v instanceof Vu32);
assert(v instanceof Union);
assert.equal(v.u32, 0x12345678);

v = Union.decode(Buffer('a5a5a5a5a5', 'hex'));
assert(v instanceof Union);
assert.equal(v.t, 0xa5);
assert.deepEqual(v.u8, [0xa5, 0xa5, 0xa5, 0xa5]);

var b = new Buffer(Union.layout_.span);
v = new Vf32(23.625);
v.encode(b);
assert.equal(Buffer('660000bd41', 'hex').compare(b), 0);

See Layout.makeDestinationObject() and bindConstructorLayout.

Packed bit fields on a little-endian machine

The C definition:

struct ds {
  unsigned int b00l03: 3;
  unsigned int flg03: 1;
  unsigned int b04l18: 24;
  unsigned int b1Cl04: 4;
} st;

The buffer-layout way:

var ds = lo.bits(lo.u32());
var b = new Buffer(4);
ds.addField(3, 'b00l03');
ds.addBoolean('flg03');
ds.addField(24, 'b04l18');
ds.addField(4, 'b1Cl04');
b.fill(0xff);
assert.equal(ds.encode({b00l03: 3, b04l18: 24, b1Cl04: 4}, b), 4);
assert.equal(Buffer('8b010040', 'hex').compare(b), 0);
assert.deepEqual(ds.decode(b),
                 {b00l03: 3, flg03: true, b04l18: 24, b1Cl04: 4});

See BitStructure.

64-bit values as Numbers

The C definition:

uint64_t v = 0x0102030405060708ULL;

The buffer-layout way:

var ds = lo.nu64be();
var b = Buffer('0102030405060708', 'hex');
var v = 72623859790382856;
var nv = v - 6;
assert.equal(v, nv);
assert.equal(ds.decode(b), nv);

Note that because the exact value is not less than 2^53 it cannot be represented as a JavaScript Number, and is instead approximated by a nearby representable integer that is equivalent within Numbers.

See NearUInt64.

A NUL-terminated C string

The C definition:

const char str[] = "hi!";

The buffer-layout way:

var ds = lo.cstr();
var b = new Buffer(8);
assert.equal(ds.encode('hi!', b), 3 + 1);
var slen = ds.getSpan(b);
assert.equal(slen, 4);
assert.equal(Buffer('68692100', 'hex').compare(b.slice(0, slen)), 0);
assert.equal(ds.decode(b), 'hi!');

See CString.

A fixed-length block of data offset within a buffer

The buffer-layout way:

var ds = lo.blob(4);
var b = Buffer('0102030405060708', 'hex');
assert.equal(Buffer('03040506', 'hex').compare(ds.decode(b, 2)), 0);

See Blob.

A variable-length array of pairs of C strings

The buffer-layout way:

var pr = lo.seq(lo.cstr(), 2);
var n = lo.u8('n');
var vla = lo.seq(pr, lo.offset(n, -1), 'a');
var st = lo.struct([n, vla], 'st');
var b = new Buffer(32);
var arr = [['k1', 'v1'], ['k2', 'v2'], ['k3', 'etc']];
b.fill(0);
assert.equal(st.encode({a: arr}, b), 1 + (2 * ((2 + 1) + (2 + 1)) + (2 + 1) + (3 + 1)));
var span = st.getSpan(b);
assert.equal(span, 20);
assert.equal(Buffer('036b31007631006b32007632006b330065746300', 'hex')
             .compare(b.slice(0, span)), 0);
assert.deepEqual(st.decode(b), {n: 3, a: arr});

See OffsetLayout.

A C flexible array member with implicit length

When data is obtained over a packetized interface the length of the packet can provide implicit limits on the last field.

The C definition:

struct ds {
  uint8_t prop;
  uint16_t data[];
};

The buffer-layout way:

var st = lo.struct([lo.u8('prop'),
                    lo.seq(lo.u16(),
                           lo.greedy(lo.u16().span),
                           'data')],
                   'ds');
var b = Buffer('21010002030405', 'hex');
assert.deepEqual(st.decode(b), {prop: 33, data: [0x0001, 0x0302, 0x0504]});
b.fill(0xFF);
assert.equal(st.encode({prop: 9, data: [5,6]}, b), 1 + 2 * 2);
assert.equal(Buffer('0905000600FFFF', 'hex').compare(b), 0);

Tagged values, or variable-length unions

Storing arbitrary data using a leading byte to identify the content then a value that takes up only as much room as is necessary.

The example also shows how to extend the variant recognition API to support abitrary constant without consuming space for them in the encoded union. This could be used to make something similar to BSON.

Here's the code that defines the union, the variants, and the recognition of true and false values for b as distinct variants:

var un = lo.union(lo.u8('t'));
var u8 = un.addVariant('B'.charCodeAt(0), lo.u8(), 'u8');
var s16 = un.addVariant('h'.charCodeAt(0), lo.s16(), 's16');
var s48 = un.addVariant('Q'.charCodeAt(0), lo.s48(), 's48');
var cstr = un.addVariant('s'.charCodeAt(0), lo.cstr(), 'str');
var tr = un.addVariant('T'.charCodeAt(0), lo.const(true), 'b');
var fa = un.addVariant('F'.charCodeAt(0), lo.const(false), 'b');
var b = new Buffer(1 + 6);
un.configGetSourceVariant(function(src) {
  if (src.hasOwnProperty('b')) {
    return src.b ? tr : fa;
  }
  return this.defaultGetSourceVariant(src);
});

And here are examples of encoding, checking the encoded length, and decoding each of the alternatives:

b.fill(0xff);
assert.equal(un.encode({u8: 1}, b), 1 + 1);
assert.equal(un.getSpan(b), 2);
assert.equal(Buffer('4201ffffffffff', 'hex').compare(b), 0);
assert.equal(un.decode(b).u8, 1);

b.fill(0xff);
assert.equal(un.encode({s16: -32000}, b), 1 + 2);
assert.equal(un.getSpan(b), 3);
assert.equal(Buffer('680083ffffffff', 'hex').compare(b), 0);
assert.equal(un.decode(b).s16, -32000);

b.fill(0xff);
var v48 = Math.pow(2, 47) - 1;
assert.equal(un.encode({s48: v48}, b), 1 + 6);
assert.equal(un.getSpan(b), 7);
assert.equal(Buffer('51ffffffffff7f', 'hex').compare(b), 0);
assert.equal(un.decode(b).s48, v48);

b.fill(0xff);
assert.equal(un.encode({b: true}, b), 1);
assert.equal(un.getSpan(b), 1);
assert.equal(Buffer('54ffffffffffff', 'hex').compare(b), 0);
assert.strictEqual(un.decode(b).b, true);

b.fill(0xff);
assert.equal(un.encode({b: false}, b), 1);
assert.equal(un.getSpan(b), 1);
assert.equal(Buffer('46ffffffffffff', 'hex').compare(b), 0);
assert.strictEqual(un.decode(b).b, false);

NOTE This code tickles a long-standing bug in Buffer.writeInt{L,B}E. buffer-layout provides a module that patches Buffer to fix the bug if it detects that the running Node has the error.