Package Exports
- disvas
- disvas/index.js
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (disvas) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
Disvas
Image manipulation tool to manipulate images!
Installation
$ npm i disvas
Documentation
Coming soon!
Examples
Atomize
const { Client, MessageAttachment, Intents } = require("discord.js");
const client = new Client({ intents: ["GUILDS", "GUILD_MESSAGES"] })
const disvas = require("disvas");
client.on("ready", () => {
console.log("Bot is online!");
});
client.on("messageCreate", async (message) => {
if (message.author.bot) return;
if (message.content === "!atomize") {
let avatar = message.author.displayAvatarURL({ format: 'png' });
let buffer = await disvas.Canvas.atomize(avatar);
let attachment = new MessageAttachment(buffer, "Amotize.gif");
return message.channel.send({ files:[attachment] });
}
});
client.login(token)
Text on Avatar
const { Client, MessageAttachment, Intents } = require("discord.js");
const client = new Client({ intents: ["GUILDS", "GUILD_MESSAGES"] })
const disvas = require("disvas");
client.on("ready", () => {
console.log("Bot is online!");
});
client.on("messageCreate", async (message) => {
if (message.author.bot) return;
if (message.content === "!textOnAvatar") {
let avatar = message.author.displayAvatarURL({ format: 'png' });
let args = message.content.split(" ").slice(1);
let buffer = await disvas.Canvas.textOnAvatar(avatar, args);
let attachment = new MessageAttachment(buffer, "TextOnAvatar.gif");
return message.channel.send({ files:[attachment] });
}
});
client.login(token)
Rain
const { Client, MessageAttachment, Intents } = require("discord.js");
const client = new Client({ intents: ["GUILDS", "GUILD_MESSAGES"] })
const disvas = require("disvas");
client.on("ready", () => {
console.log("Bot is online!");
});
client.on("messageCreate", async (message) => {
if (message.author.bot) return;
if (message.content === "!rain") {
let avatar = message.author.displayAvatarURL({ format: 'png' });
let buffer = await disvas.Canvas.rain(avatar);
let attachment = new MessageAttachment(buffer, "Rain.gif");
return message.channel.send({ files:[attachment] });
}
});
client.login(token)
Freeze
const { Client, MessageAttachment, Intents } = require("discord.js");
const client = new Client({ intents: ["GUILDS", "GUILD_MESSAGES"] })
const disvas = require("disvas");
client.on("ready", () => {
console.log("Bot is online!");
});
client.on("messageCreate", async (message) => {
if (message.author.bot) return;
if (message.content === "!freeze") {
let avatar = message.author.displayAvatarURL({ format: 'png' });
let buffer = await disvas.Canvas.freeze(avatar);
let attachment = new MessageAttachment(buffer, "Freeze.gif");
return message.channel.send({ files:[attachment] });
}
});
client.login(token)
FakeMessage [BETA]
const { Client, MessageAttachment, Intents } = require("discord.js");
const client = new Client({ intents: ["GUILDS", "GUILD_MESSAGES"] })
const disvas = require("disvas");
client.on("ready", () => {
console.log("Bot is online!");
});
client.on("messageCreate", async (message) => {
if (message.author.bot) return;
if (message.content === "!fakeMessage") {
let name = message.author.username;
let avatar = message.author.displayAvatarURL({ format: 'png' });
let hex = "#ffffff";
let content = message.content;
let buffer = await disvas.Canvas.fakeMessage(name, avatar, hex, content);
let attachment = new MessageAttachment(buffer, "FakeMessage.png");
return message.channel.send({ files:[attachment] });
}
});
client.login(token)
Contributors
Big thanks to these people, without them, this project wouldn't be possible!
Note
Work in progress!