Package Exports
- font-atlas-sdf
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Readme
font-atlas-sdf 
Populate a <canvas>
element with a font texture atlas – can be used to quickly
generate SDF (Signed Distance Field) fonts. SDF is the most efficient way to draw text in WebGL, see article. For bitmap fonts see font-atlas.
Usage
canvas = fontAtlas(options?)
Populates and returns a <canvas>
element with a font texture atlas. Takes
the following options:
canvas
: use an existing<canvas>
element. By default, a new one will be created for you.family
: the font family to use when drawing the text. Default:monospace
.shape
: an array containing the[width, height]
for the canvas in pixels. Default:[512, 512]
.step
: an array containing the[width, height]
for each cell in pixels. Default:[32, 32]
.size
: the font size to use when drawing the text. Default:16px
chars
: may be one of either:- a string containing all of the characters to use.
- an array of all the characters to use.
- an array specifying the
[start, end]
character codes to use. By default, this is[32, 126]
.
radius
: affects the "slope" of distance-transform, defaults to size × 1.5.

Related
- font-atlas — bitmap font atlas.
- tiny-sdf — fast glyph signed distance field generation.