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  • License MIT

A physics engine made for 2D platformers and terraria-likes

Package Exports

  • grid-like

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (grid-like) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

gridlike : A physics engine tailor-made for making 2D platformers

It is often difficult to handle the movement of your 2D platformer character using generic physics library. gridlike is built from the ground up with the intention of being used to make platformers. It also comes with features that allow you to create modifiable grids like those of terraria or King arthur's gold.

State of the library

The library is still in a very early stage of development:

  • Though the core features are implemented and usable to make a simple platformer, some of the more elaborate features remain to be implemented
  • Test coverage is minimal
  • .. These issues will be adressed as soon as possible and the missing features will be added. In the meantime, the library is perfectly fine to reproduce the physics of games like super meat boy (without slopes), terraria (with ships if you so wish), super crate box, Super Mario Bros. (the first one ^^)..