Package Exports
- minipass
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Readme
minipass
A very minimal implementation of a PassThrough stream
It's very fast for objects, strings, and buffers.
Supports pipe()ing (including multi-pipe() and backpressure
transmission), buffering data until either a data event handler or
pipe() is added (so you don't lose the first chunk), and most other
cases where PassThrough is a good idea.
There is a read() method, but it's much more efficient to consume
data from this stream via 'data' events or by calling pipe() into
some other stream. Calling read() requires the buffer to be
flattened in some cases, which requires copying memory.
There is also no unpipe() method. Once you start piping, there is
no stopping it!
If you set objectMode: true in the options, then whatever is written
will be emitted. Otherwise, it'll do a minimal amount of Buffer
copying to ensure proper Streams semantics when read(n) is called.
objectMode can also be set by doing stream.objectMode = true, or by
writing any non-string/non-buffer data. objectMode cannot be set to
false once it is set.
This is not a through or through2 stream. It doesn't transform
the data, it just passes it right through. If you want to transform
the data, extend the class, and override the write() method. Once
you're done transforming the data however you want, call
super.write() with the transform output.
For some examples of streams that extend Minipass in various ways, check out:
Differences from Node.js Streams
There are several things that make Minipass streams different from (and in some ways superior to) Node.js core streams.
Timing
Minipass streams are designed to support synchronous use-cases. Thus, data is emitted as soon as it is available, always. It is buffered until read, but no longer. Another way to look at it is that Minipass streams are exactly as synchronous as the logic that writes into them.
This can be surprising if your code relies on PassThrough.write() always
providing data on the next tick rather than the current one, or being able
to call resume() and not have the entire buffer disappear immediately.
However, without this synchronicity guarantee, there would be no way for Minipass to achieve the speeds it does, or support the synchronous use cases that it does. Simply put, waiting takes time.
This non-deferring approach makes Minipass streams much easier to reason about, especially in the context of Promises and other flow-control mechanisms.
No High/Low Water Marks
Node.js core streams will optimistically fill up a buffer, returning true
on all writes until the limit is hit, even if the data has nowhere to go.
Then, they will not attempt to draw more data in until the buffer size dips
below a minimum value.
Minipass streams are much simpler. The write() method will return true
if the data has somewhere to go (which is to say, given the timing
guarantees, that the data is already there by the time write() returns).
If the data has nowhere to go, then write() returns false, and the data
sits in a buffer, to be drained out immediately as soon as anyone consumes
it.
Emit end When Asked
If you do stream.on('end', someFunction), and the stream has already
emitted end, then it will emit it again.
To prevent calling handlers multiple times who would not expect multiple
ends to occur, all listeners are removed from the 'end' event whenever it
is emitted.
USAGE
const Minipass = require('minipass')
const mp = new Minipass(options) // optional: { encoding, objectMode }
mp.write('foo')
mp.pipe(someOtherStream)
mp.end('bar')OPTIONS
encodingHow would you like the data coming out of the stream to be encoded? Accepts any values that can be passed toBuffer.toString().objectModeEmit data exactly as it comes in. This will be flipped on by default if you write() something other than a string or Buffer at any point. SettingobjectMode: truewill prevent setting any encoding value.
API
Implements the user-facing portions of Node.js's Readable and Writable
streams.
Methods
write(chunk, [encoding], [callback])- Put data in. (Note that, in the base Minipass class, the same data will come out.) Returnsfalseif the stream will buffer the next write, or true if it's still in "flowing" mode.end([chunk, [encoding]], [callback])- Signal that you have no more data to write. This will queue anendevent to be fired when all the data has been consumed.setEncoding(encoding)- Set the encoding for data coming of the stream. This can only be done once.pause()- No more data for a while, please. This also preventsendfrom being emitted for empty streams until the stream is resumed.resume()- Resume the stream. If there's data in the buffer, it is all discarded. Any buffered events are immediately emitted.pipe(dest)- Send all output to the stream provided. There is no way to unpipe. When data is emitted, it is immediately written to any and all pipe destinations.on(ev, fn),emit(ev, fn)- Minipass streams are EventEmitters. Some events are given special treatment, however. (See below under "events".)promise()- Returns a Promise that resolves when the stream emitsend, or rejects if the stream emitserror.collect()- Return a Promise that resolves onendwith an array containing each chunk of data that was emitted, or rejects if the stream emitserror. Note that this consumes the stream data.concat()- Same ascollect(), but concatenates the data into a single Buffer object. Will reject the returned promise if the stream is in objectMode, or if it goes into objectMode by the end of the data.read(n)- Consumenbytes of data out of the buffer. Ifnis not provided, then consume all of it. Ifnbytes are not available, then it returns null. Note consuming streams in this way is less efficient, and can lead to unnecessary Buffer copying.destroy([er])- Destroy the stream. If an error is provided, then an'error'event is emitted. If the stream has aclose()method, and has not emitted a'close'event yet, thenstream.close()will be called. Any Promises returned by.promise(),.collect()or.concat()will be rejected. After being destroyed, writing to the stream will emit an error. No more data will be emitted if the stream is destroyed, even if it was previously buffered.
Properties
bufferLengthRead-only. Total number of bytes buffered, or in the case of objectMode, the total number of objects.encodingThe encoding that has been set. (Setting this is equivalent to callingsetEncoding(enc)and has the same prohibition against setting multiple times.)flowingRead-only. Boolean indicating whether a chunk written to the stream will be immediately emitted.emittedEndRead-only. Boolean indicating whether the end-ish events (ie,end,prefinish,finish) have been emitted. Note that listening on any end-ish event will immediateyl re-emit it if it has already been emitted.writableWhether the stream is writable. Defaulttrue. Set tofalsewhenend()readableWhether the stream is readable. Defaulttrue.bufferA yallist linked list of chunks written to the stream that have not yet been emitted. (It's probably a bad idea to mess with this.)pipesA yallist linked list of streams that this stream is piping into. (It's probably a bad idea to mess with this.)destroyedA getter that indicates whether the stream was destroyed.pausedTrue if the stream has been explicitly paused, otherwise false.objectModeIndicates whether the stream is inobjectMode. Once set totrue, it cannot be set tofalse.
Events
dataEmitted when there's data to read. Argument is the data to read. This is never emitted while not flowing. If a listener is attached, that will resume the stream.endEmitted when there's no more data to read. This will be emitted immediately for empty streams whenend()is called. If a listener is attached, andendwas already emitted, then it will be emitted again. All listeners are removed whenendis emitted.prefinishAn end-ish event that follows the same logic asendand is emitted in the same conditions whereendis emitted. Emitted after'end'.finishAn end-ish event that follows the same logic asendand is emitted in the same conditions whereendis emitted. Emitted after'prefinish'.closeAn indication that an underlying resource has been released. Minipass does not emit this event, but will defer it until afterendhas been emitted, since it throws off some stream libraries otherwise.drainEmitted when the internal buffer empties, and it is again suitable towrite()into the stream.readableEmitted when data is buffered and ready to be read by a consumer.resumeEmitted when stream changes state from buffering to flowing mode. (Ie, whenresumeis called,pipeis called, or adataevent listener is added.)
Static Methods
Minipass.isStream(stream)Returnstrueif the argument is a stream, and false otherwise. To be considered a stream, the object must be either an instance of Minipass, or an EventEmitter that has either apipe()method, or bothwrite()andend()methods. (Pretty much any stream in node-land will returntruefor this.)
EXAMPLES
Here are some examples of things you can do with Minipass streams.
simple "are you done yet" promise
mp.promise().then(() => {
// stream is finished
}, er => {
// stream emitted an error
})collecting
mp.collect().then(all => {
// all is an array of all the data emitted
// encoding is supported in this case, so
// so the result will be a collection of strings if
// an encoding is specified, or buffers/objects if not.
//
// In an async function, you may do
// const data = await stream.collect()
})collecting into a single blob
This is a bit slower because it concatenates the data into one chunk for you, but if you're going to do it yourself anyway, it's convenient this way:
mp.concat().then(onebigchunk => {
// onebigchunk is a string if the stream
// had an encoding set, or a buffer otherwise.
})iteration
You can iterate over streams synchronously or asynchronously in platforms that support it.
Synchronous iteration will end when the currently available data is
consumed, even if the end event has not been reached. In string and
buffer mode, the data is concatenated, so unless multiple writes are
occurring in the same tick as the read(), sync iteration loops will
generally only have a single iteration.
To consume chunks in this way exactly as they have been written, with
no flattening, create the stream with the { objectMode: true }
option.
const mp = new Minipass({ objectMode: true })
mp.write('a')
mp.write('b')
for (let letter of mp) {
console.log(letter) // a, b
}
mp.write('c')
mp.write('d')
for (let letter of mp) {
console.log(letter) // c, d
}
mp.write('e')
mp.end()
for (let letter of mp) {
console.log(letter) // e
}
for (let letter of mp) {
console.log(letter) // nothing
}Asynchronous iteration will continue until the end event is reached, consuming all of the data.
const mp = new Minipass({ encoding: 'utf8' })
// some source of some data
let i = 5
const inter = setInterval(() => {
if (i --> 0)
mp.write(Buffer.from('foo\n', 'utf8'))
else {
mp.end()
clearInterval(inter)
}
}, 100)
// consume the data with asynchronous iteration
async function consume () {
for await (let chunk of mp) {
console.log(chunk)
}
return 'ok'
}
consume().then(res => console.log(res))
// logs `foo\n` 5 times, and then `ok`subclass that console.log()s everything written into it
class Logger extends Minipass {
write (chunk, encoding, callback) {
console.log('WRITE', chunk, encoding)
return super.write(chunk, encoding, callback)
}
end (chunk, encoding, callback) {
console.log('END', chunk, encoding)
return super.end(chunk, encoding, callback)
}
}
someSource.pipe(new Logger()).pipe(someDest)same thing, but using an inline anonymous class
// js classes are fun
someSource
.pipe(new (class extends Minipass {
emit (ev, ...data) {
// let's also log events, because debugging some weird thing
console.log('EMIT', ev)
return super.emit(ev, ...data)
}
write (chunk, encoding, callback) {
console.log('WRITE', chunk, encoding)
return super.write(chunk, encoding, callback)
}
end (chunk, encoding, callback) {
console.log('END', chunk, encoding)
return super.end(chunk, encoding, callback)
}
}))
.pipe(someDest)subclass that defers 'end' for some reason
class SlowEnd extends Minipass {
emit (ev, ...args) {
if (ev === 'end') {
console.log('going to end, hold on a sec')
setTimeout(() => {
console.log('ok, ready to end now')
super.emit('end', ...args)
}, 100)
} else {
return super.emit(ev, ...args)
}
}
}transform that creates newline-delimited JSON
class NDJSONEncode extends Minipass {
write (obj, cb) {
try {
// JSON.stringify can throw, emit an error on that
return super.write(JSON.stringify(obj) + '\n', 'utf8', cb)
} catch (er) {
this.emit('error', er)
}
}
end (obj, cb) {
if (typeof obj === 'function') {
cb = obj
obj = undefined
}
if (obj !== undefined) {
this.write(obj)
}
return super.end(cb)
}
}transform that parses newline-delimited JSON
class NDJSONDecode extends Minipass {
constructor (options) {
// always be in object mode, as far as Minipass is concerned
super({ objectMode: true })
this._jsonBuffer = ''
}
write (chunk, encoding, cb) {
if (typeof chunk === 'string' &&
typeof encoding === 'string' &&
encoding !== 'utf8') {
chunk = Buffer.from(chunk, encoding).toString()
} else if (Buffer.isBuffer(chunk))
chunk = chunk.toString()
}
if (typeof encoding === 'function') {
cb = encoding
}
const jsonData = (this._jsonBuffer + chunk).split('\n')
this._jsonBuffer = jsonData.pop()
for (let i = 0; i < jsonData.length; i++) {
let parsed
try {
super.write(parsed)
} catch (er) {
this.emit('error', er)
continue
}
}
if (cb)
cb()
}
}