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@thi.ng/shader-ast-js

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  • License Apache-2.0

Customizable JS codegen, compiler & runtime for @thi.ng/shader-ast

Package Exports

  • @thi.ng/shader-ast-js

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (@thi.ng/shader-ast-js) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

shader-ast-js

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This project is part of the @thi.ng/umbrella monorepo.

About

Customizable JS codegen, compiler & runtime for @thi.ng/shader-ast.

Due to the lack of native vector operations in JS, this compile target is much more involved than the @thi.ng/shader-ast-glsl code gen and uses a pluggable backend to perform all math ops. The default backend delegates all ops to @thi.ng/vectors and @thi.ng/matrices, which altogether provide ~750 optimized vector/matrix functions.

Unsupported features

  • texture lookups (see texture tunnel demo for a monkey-patched solution)
  • derivatives (dFdx, dFdy, fwidth) - probably never supported in this env
  • out / inout function args (see #96 for discussion)

Status

STABLE - used in production

Search or submit any issues for this package

Installation

yarn add @thi.ng/shader-ast-js
// ES module
<script type="module" src="https://unpkg.com/@thi.ng/shader-ast-js?module" crossorigin></script>

// UMD
<script src="https://unpkg.com/@thi.ng/shader-ast-js/lib/index.umd.js" crossorigin></script>

Package sizes (gzipped, pre-treeshake): ESM: 5.27 KB / CJS: 4.74 KB / UMD: 4.67 KB

Dependencies

Usage examples

Several demos in this repo's /examples directory are using this package.

A selection:

Screenshot Description Live demo Source
2D canvas shader emulation Demo Source
HOF shader procedural noise function composition Demo Source
WebGL & JS canvas2D raymarch shader cross-compilation Demo Source
WebGL & JS canvas 2D SDF Demo Source
WebGL & Canvas2D textured tunnel shader Demo Source
Fork-join worker-based raymarch renderer Demo Source

API

Generated API docs

// AST node functions from main shader-ast pkg
import {
    mul,
    defn,
    float,
    ret,
    vec3
} from "@thi.ng/shader-ast";

// codegen / compiler
import { targetJS } from "@thi.ng/shader-ast-js";

const js = targetJS();

const hello = defn("vec4", "hello", ["float"], (n) => [
    ret(vec4(mul(vec3(1, 2, 3), n), -1))
]);

js(hello)

const Module = js.compile(hello);
Module.hello(10);
// [10, 20, 30, -1]

Authors

Karsten Schmidt

If this project contributes to an academic publication, please cite it as:

@misc{thing-shader-ast-js,
  title = "@thi.ng/shader-ast-js",
  author = "Karsten Schmidt",
  note = "https://thi.ng/shader-ast-js",
  year = 2019
}

License

© 2019 - 2021 Karsten Schmidt // Apache Software License 2.0